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🦸‍♀️5e - Bard🦸‍♀️

Bildrechts

Regelwerk Klasse Bard 5e.png

Invoking magic through painting, music, dance, and verse, Bards are expert at inspiring others, soothing hurts, disheartening foes, and creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every plane of existence. Bardic magic attempts to harness those words, which transcend any language.

Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become masters of many things, including performing music, working magic, and making jests.

A Bard’s life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But Bards’ depth of knowledge and mastery of magic sets them apart.

The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the sidelines in combat, using their magic to inspire their allies and hinder their foes from a distance. But bards are capable of defending themselves in melee if necessary, using their magic to bolster their swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many subjects and a natural aptitude that lets them do almost anything well. Bards become masters of the talents they set their minds to perfecting, from musical performance to esoteric knowledge.

Class Table

LevelPBHPHit DieAbility IncreaseBardic DieFeatures
1st+28 + CON+1d8d6Jack of all Trades, Bardic Inspiration, Bardic Performance
2nd+2+5 + CON+1d8d6Class Feat, General Feat, Skill Feat
3rd+2+5 + CON+1d8d6Archetype
4th+2+5 + CON+1d8+1 (max +4)d6Class Feat, General Feat, Skill Feat
5th+3+5 + CON+1d8d8Countercharm, Font of Inspiration
6th+3+5 + CON+1d8d8Class Feat, General Feat, Skill Feat
7th+3+5 + CON+1d8d8Archetype Feature
8th+3+5 + CON+1d8+1 (max +5)d8Class Feat, General Feat, Skill Feat
9th+4+5 + CON+1d8d10Magical Secrets
10th+4+5 + CON+1d8d10Class Feat, General Feat, Skill Feat
11th+4+5 + CON+1d8d10Archetype Feature
12th+4+5 + CON+1d8+1 (max +5)d10Class Feat, General Feat, Skill Feat
13th+5+5 + CON+1d8d12Superior Inspiration
14th+5+5 + CON+1d8d12Class Feat, General Feat, Skill Feat
15th+5+5 + CON+1d8d12Archetype Feature
16th+5+5 + CON+1d8+1 (max +5)d12Class Feat, General Feat, Skill Feat
17th+6+5 + CON+1d8d12Virtuoso
18th+6+5 + CON+1d8d12Class Feat, General Feat, Skill Feat
19th+6+5 + CON+1d8d12Archetype Feature
20th+6+5 + CON+1d8+1 (max +6)d12Words of Creation, Epic Boon, Class Feat, General Feat, Skill Feat

Core Class Traits

Starting Proficiencies

Armor TrainingLight Armor
Weapon ProficienciesSimple
Spellcasting Focus ProficienciesMusical Instruments and one Spellcasting Focus Category of your choice
Saving Throw ProficienciesChoose one proficiency of each A and B: (A) Dexterity OR Wisdom; (B) Intelligence OR Charisma
Skill ProficienciesChoose any 3 Skills
Tool ProficienciesChoose any 3 Musical Instruments
Starting EquipmentChoose A or B: (A) 1 Light Armor, 2 Simple Weapons, a Musical Instrument, Entertainer’s Pack, 30 SP; (B) 150 SP

Spellcaster Class

Spellcasting

Spellcasting Ability: Charisma
Spell Attack: CHA + Proficiency Bonus
Spell Save DC: 8 + CHA + Proficiency Bonus
Spell List: The Bard ☄️Spell List includes all ☄️Divination, ☄️Enchantment and ☄️Illusion spells from every ☄️Spell Source. It also includes all ☄️School of Abjuration and ☄️School of Necromancy spells from the ☄️Divine Spell Source, all ☄️Conjuration spells from the ☄️Occult Spell Source, all ☄️Evocation spells from the ☄️Primal Spell Source, and all ☄️Transmutation spells from the ☄️Arcane Spell Source.
Spell Slots: The Spellcaster Table shows how many Spell Slots you have to cast Spells. To cast one of these Spells, you must expend a Slot of the Spell’s level or higher. You regain all expended spell slots when you finish a Long Rest.
Cantrips: Whenever you gain a Level in this Class, you can replace one of your cantrips with another cantrip of your choice from your Spell List.
Spells: You prepare a number of spells from your Spell List as shown in your Class’s the Spellcaster Table. Whenever you gain a Level in your Class, you can replace one of your prepared spells with another spell of your choice from your Spell List for which you have Spell Slots.
Spellcasting Focus Masteries: You can use the 🎩Spell Focus Mastery Properties of all 🎩Spellcasting Foci you are proficient in.

Spellcaster Table

Spellcaster Table: Full Caster

LevelCantripsSpells1st2nd3rd4th5th6th7th8th9th
1st242————————
2nd253————————
3rd3642———————
4th3743———————
5th49432——————
6th410433——————
7th5114331—————
8th5124332—————
9th61443331————
10th61543332————
11th616433321———
12th617433321———
13th7184333211——
14th7194333211——
15th72043332111—
16th72143332111—
17th822433321111
18th823433331111
19th824433332111
20th825433332211

Spell List

Showing 4 of 4 entries
NameDescription
☄️5e - Arcane Spell SourceArcane magic is the invisible energy that permeates through all of existence, surrounding and connecting every part of the universe.
☄️5e - Divine Spell SourceDivine magic draws power from divine beings, such as deities, their followers or the manifestations of abstract universal concepts.
☄️5e - Occult Spell SourceOccult magic draws power from forces beyond the universe, or at least from a part that isn't fully understood, and is the most mysterious of the Spell Sources.
☄️5e - Primal Spell SourcePrimal magic draws power from the physical forces of the universe.
Showing 251 of 251 entries
SpellLevelSchoolTimeCRange-AreaSave-AttEffect
☄️5e - Blink Step0ConjurationBA Self—Teleportation
☄️5e - Calling Card0IllusionA Touch—Communication
☄️5e - Cleanse0AbjurationA Touch—Healing
☄️5e - Concussion0EvocationA 60 ft.CONThunder, Deafened
☄️5e - Confounding Shadows0ConjurationA 120 ft.RangedPsychic
☄️5e - Contagious Thoughts0EnchantmentA Self (10 ft. Emanation)INTPsychic
☄️5e - Dancing Lights0IllusionAx120 ft.—Light
☄️5e - Dissolution0TransmutationA TouchMeleeForce, AC
☄️5e - Elementalism0TransmutationA 30 ft.—Control
☄️5e - Encode Thoughts0EnchantmentA Self—Utility
☄️5e - Freeze0TransmutationA 120 ft.RangedCold
☄️5e - Friends0EnchantmentAx10 ft.WISCharmed
☄️5e - Frightful Start0IllusionA 30 ft.WISFrightened
☄️5e - Guidance0DivinationR 10 ft.—Buff
☄️5e - Gust0TransmutationA 30 ft.STRPushing, Prone
☄️5e - Gust Barrier0TransmutationA SelfCONDISADV, Prone
☄️5e - Holy Ward0AbjurationR 15 ft.—Debuff
☄️5e - Illusory Instrument0IllusionA TouchControl
☄️5e - Infestation0ConjurationA 30 ft.CONPoison, Move
☄️5e - Mage Hand0ConjurationA 30 ft.—Utility
☄️5e - Magic Fling0TransmutationBA TouchRangedBludgeoning, Piercing, Slashing
☄️5e - Mending0Transmutation1m Touch—Utility
☄️5e - Message0DivinationA 120 ft.—Communication, Utility
☄️5e - Mind Sliver0EnchantmentA 60 ft.INTPsychic, Debuff
☄️5e - Minor Illusion0IllusionA 30 ft.—Control
☄️5e - Poison Spray0EvocationA 30 ft.RangedPoison
☄️5e - Prestidigitation0TransmutationA 10 ft.—Control
☄️5e - Resistance0AbjurationR 10 ft.—Buff
☄️5e - Spare the Dying0NecromancyBA 15 ft.—Healing
☄️5e - Spark0EvocationA 60 ft.RangedLightning
☄️5e - Spore Cloud0EvocationA Self (5 ft. Emanation)CONPoison, Poisoned
☄️5e - Starry Wisp0EvocationA 60 ft.RangedRadiant, Light
☄️5e - Thunderclap0EvocationA Self (5 ft. Emanation)CONThunder, AOE
☄️5e - Toll the Dead0NecromancyA 60 ft.WISNecrotic
☄️5e - True Strike0DivinationA SelfWeaponRadiant
☄️5e - Vicious Mockery0EnchantmentA 60 ft.WISPsychic, Taunted
☄️5e - Acidic Fumes1TransmutationA Self (15 ft. Cone)CONAcid
☄️5e - Animal Friendship1EnchantmentA 30 ft.WISCharmed
☄️5e - Arms of Hadar1ConjurationA Self (10 ft. Emanation)STRNecrotic
☄️5e - Bane1EnchantmentAx30 ft.CHADebuff, Blood Magic, Curse
☄️5e - Beast Bond1DivinationAxTouch—Communication
☄️5e - Bless1EnchantmentAx30 ft.—Buff
☄️5e - Captivate Undead1NecromancyAx60 ft.CHACharmed
☄️5e - Catapult1TransmutationA 60 ft.DEXBludgeoning
☄️5e - Cause Fear1IllusionAx60 ft.WISFrightened
☄️5e - Ceremony1Abjuration1h [R] Touch—Buff, Ritual
☄️5e - Charm Person1EnchantmentA 30 ft.WISCharmed
☄️5e - Cloak of Shadow1IllusionBAxSelf—Buff
☄️5e - Clue1DivinationA [R] Self (30 ft. Emanation)—Exploration, Ritual
☄️5e - Color Spray1IllusionA 15 ft. ConeCONBlinded
☄️5e - Command1EnchantmentA 60 ft.WISControl
☄️5e - Compelled Duel1EnchantmentBAx30 ft.WISControl, Taunted
☄️5e - Comprehend Languages1DivinationA [R] Self—Social, Ritual
☄️5e - Cone of Cold1EvocationA Self (15 ft. Cone)CONCold, Immobilized
☄️5e - Cure Wounds1AbjurationA Touch—Healing
☄️5e - Detect Evil and Good1DivinationA [R]xSelf (30 ft. Emanation)Detection, Ritual
☄️5e - Detect Magic1DivinationA [R]xSelf (30 ft. Emanation)—Detection, Ritual
☄️5e - Detect Poison and Disease1DivinationA [R]xSelf (30 ft. Emanation)—Detection, Ritual
☄️5e - Disguise Self1IllusionA Self—Utility, Social
☄️5e - Disrupting Note1EnchantmentBA 60 ft.CONDebuff, Psychic
☄️5e - Dissonant Whispers1EnchantmentA 60 ft.WISPsychic, Movement
☄️5e - Earth Tremor1TransmutationA Self (10 ft. Emanation)STRBludgeoning, Difficult Terrain, Prone
☄️5e - Elevated Sight1DivinationAxSelf—Exploration
☄️5e - Expeditious Retreat1TransmutationBAxSelf—Movement
☄️5e - Faerie Fire1EvocationAx60 ft. (10 ft. Sphere)DEXExposed, Light
☄️5e - Feather Fall1TransmutationR 60 ft.—Exploration
☄️5e - Feign Interest1IllusionA Self—Social
☄️5e - Find Familiar1Conjuration1h [R] 10 ft.—Summoning, Ritual
☄️5e - Flawed Reconstruction1TransmutationA Touch—Healing
☄️5e - Furys Chorus1EnchantmentAx60 ft. (20 ft. Sphere)CHAControl
☄️5e - Gift of Alacrity1Divination1m Touch—Initiative, Buff
☄️5e - Healing Word1AbjurationBA 60 ft.—Healing
☄️5e - Heroism1EnchantmentAxTouch—Temp. HP, Immunity
☄️5e - Hex1EnchantmentBAx90 ft.—Necrotic, Impaired, Curse
☄️5e - Hideous Laughter1EnchantmentAx30 ft.WISProne, Incapacitated
☄️5e - Identify1Divination1m [R] Touch—Detection, Ritual
☄️5e - Illusory Script1Illusion1m [R] Touch—Communication, Ritual
☄️5e - Inflict Wounds1NecromancyA TouchCONNecrotic
☄️5e - Jump1TransmutationBA Touch—Movement
☄️5e - Longstrider1TransmutationBA Touch—Movement
☄️5e - Mark of Fate1AbjurationR 30 ft.—ADV, Buff
☄️5e - Neutralize Aura1Abjuration1 MinutexTouch—Buff
☄️5e - Protection from Evil and Good1AbjurationAxTouch—Buff
☄️5e - Quick Clothier1TransmutationA Touch—Social
☄️5e - Sanctuary1AbjurationBA 30 ft.WISBuff
☄️5e - Shield of Faith1AbjurationBAx60 ft.—AC
☄️5e - Silent Image1IllusionAx60 ft. (15 ft. Cube)—Control
☄️5e - Sleep1IllusionAx60 ft. (5 ft. Sphere)WISIncapacitated
☄️5e - Speak with Animals1DivinationA [R] Self—Communication, Ritual
☄️5e - Spray of Cards1ConjurationA Self (15 ft. Cone)DEXForce, Hindered
☄️5e - Thunderwave1EvocationA Self (15 ft. Cone)CONThunder, Pushing
☄️5e - Unseen Servant1ConjurationA [R] 60 ft.—Social, Ritual
☄️5e - Wardaway1AbjurationA 60 ft.CONForce, Dazed
☄️5e - Aid2AbjurationA 30 ft.—Healing, Temp. HP
☄️5e - Alter Self2TransmutationA Self—Shapechanging
☄️5e - Animal Messenger2EnchantmentA [R] 30 ft.CHACommunication, Ritual
☄️5e - Augury2Divination1m [R] Self—Foreknowledge, Ritual
☄️5e - Battle Familiar2ConjurationA 10 ft.—Summoning
☄️5e - Beast Sense2DivinationA [R]xTouch—Detection, Ritual
☄️5e - Blindness-Deafness2TransmutationA 120 ft.CONBlinded, Deafened
☄️5e - Blur2IllusionAxSelf—DISADV
☄️5e - Borrowed Knowledge2DivinationA Self—Utility, Proficiency
☄️5e - Calm Emotions2EnchantmentAx60 ft. (20 ft. Sphere)CHACharmed, Frightened
☄️5e - Chain of Conviction2ConjurationBA 30 ft.STRForce, Pulling, Tethered, ADV
☄️5e - Chorus of the Lost2NecromancyAx60 ft. (15 ft. Sphere)WISPsychic, Frightened
☄️5e - Cloud of Daggers2ConjurationAx60 ft. (5 ft. Cube)—Slashing
☄️5e - Continual Flame2Evocation1 Minute Touch—Light
☄️5e - Crown of Madness2EnchantmentAx120 ft.WISCharmed
☄️5e - Darkvision2TransmutationA Touch—Exploration
☄️5e - Detect Thoughts2DivinationA [R]xSelf (30 ft. Emanation)WISDetection, Utility, Ritual
☄️5e - Dragons Breath2TransmutationBAxTouchDEXAcid, Cold, Fire, Lightning, Poison
☄️5e - Dueling Ground2Abjuration10m [R] Touch—Social, Ritual
☄️5e - Earthen Grasp2TransmutationAx30 ft.STRBludgeoning, Restrained
☄️5e - Enhance Ability2TransmutationAxTouch—Buff, ADV
☄️5e - Enlarge or Reduce2TransmutationAx30 ft.CONBuff, Debuff
☄️5e - Enthrall2EnchantmentAx60 ft.WISDebuff
☄️5e - Find Traps2DivinationA 120 ft.—Detection
☄️5e - Flame Blade2EvocationBAxSelfMeleeFire
☄️5e - Fortunes Favor2Divination1m 60 ft.—ADV
☄️5e - Gentle Repose2NecromancyA [R] Touch—Social, Ritual
☄️5e - Grasping Ghost2NecromancyA 60 ft.STRNecrotic, Pushing
☄️5e - Gust of Wind2EvocationAxSelf (60 ft. Line)STRPushing
☄️5e - Harrowing Ballad2EnchantmentBAx120 ft.INTCharmed, Psychic, DISADV
☄️5e - Hold Person2EnchantmentAx60 ft.WISParalyzed
☄️5e - Immovable Object2TransmutationA Touch—Utility
☄️5e - Invisibility2IllusionAxTouch—Invisible
☄️5e - Knock2TransmutationA 60 ft.—Exploration
☄️5e - Lesser Restoration2AbjurationBA Touch—Healing
☄️5e - Levitate2TransmutationAx60 ft.CONMovement
☄️5e - Locate Animals or Plants2DivinationA [R] Self (8 km Emanation)—Detection, Ritual
☄️5e - Locate Object2DivinationAxSelf (300 m Emanation)—Detection
☄️5e - Magic Aura2IllusionA Touch—Detection
☄️5e - Magic Mouth2Illusion1m [R] 30 ft.—Communication, Ritual
☄️5e - Magic Weapon2TransmutationBA Touch—Buff
☄️5e - Magnify Gravity2TransmutationA 90 ft. (10 ft. Cylinder)CONForce, Slowed
☄️5e - Mind Spike2DivinationAx120 ft.WISPsychic, Detection
☄️5e - Mind Whip2EnchantmentA 90 ft.INTPsychic, Dazed
☄️5e - Mirror Image2IllusionA Self—Buff
☄️5e - Misty Step2ConjurationBA Self (30 ft.)—Teleportation
☄️5e - Mockerys Snare2AbjurationBAxTouchWISNecrotic, Restrained
☄️5e - Moonbeam2EvocationAx120 ft. (5 ft. Cylinder)CONRadiant
☄️5e - Phantasmal Force2IllusionAx60 ft.INTControl, Psychic
☄️5e - Pinky Swear2AbjurationA Touch—Social
☄️5e - Prayer of Healing2Abjuration10 Minutes 30 ft.—Healing, Short Rest
☄️5e - Protection from Poison2AbjurationA Touch—Resistance, Poison, Poisoned
☄️5e - Rope Trick2TransmutationA Touch—Utility
☄️5e - Sanguine Secrets2DivinationBA 30 ft.—Foreknowledge, Advantage, Blood Magic
☄️5e - See Invisibility2DivinationA Self—Detection
☄️5e - Shadows Veil2IllusionBAxSelf—Invisible
☄️5e - Silence2IllusionA [R]x120 ft. (20 ft. Sphere)—Silenced, Ritual
☄️5e - Silvery Barbs2EnchantmentR 60 ft.—DISADV, ADV
☄️5e - Skywrite2TransmutationA [R] Sight—Communication
☄️5e - Spider Climb2TransmutationAxTouch—Movement
☄️5e - Suggestion2EnchantmentAx30 ft.WISCharmed
☄️5e - Swift Flight2TransmutationBA Touch—Movement
☄️5e - Uncertain Footing2IllusionAx120 ft.INTSlowed
☄️5e - Unraveling Whisper2EnchantmentA 30 ft.WISPsychic, Frightened, Vulnerability
☄️5e - Warding Bond2AbjurationA Touch—AC, Resistance
☄️5e - Zone of Truth2EnchantmentA [R] 60 ft. (15 ft. Sphere)CHADetection
☄️5e - Animate Date3Necromancy1 Minute 10 ft.—Creation, Blood Magic
☄️5e - Antagonize3EnchantmentA 30 ft.WISPsychic, Control
☄️5e - Aura of Vitality3AbjurationAxSelf (30 ft. Emanation)—Healing
☄️5e - Beacon of Hope3AbjurationAx30 ft.—ADV, Healing
☄️5e - Bestow Curse3EnchantmentAxTouchWISCurse
☄️5e - Bitter Wind3TransmutationA Self (90 ft. Line)CONCold, Slowed, Fatigue
☄️5e - Blazing Stride3TransmutationBAxSelf—Movement, Fire
☄️5e - Blink3ConjurationA Self—Utility
☄️5e - Cacophonic Shield3EvocationAxSelf (10 ft. Emanation)CONThunder, Deafened
☄️5e - Catnap3EnchantmentA 30 ft.—Utility
☄️5e - Clairvoyance3Divination10 Minutesx1 mile (1,6 km)—Detection
☄️5e - Concussive Burst3EvocationA Self (100 ft. Line)CONThunder, Deafened
☄️5e - Cursed Cacophany3EnchantmentA [R]xUnlimitedWISDISADV, Curse, Ritual
☄️5e - Daylight3EvocationA 60 ft. (60 ft. Sphere)—Light
☄️5e - Dispel Magic3AbjurationA 120 ft.—Negation
☄️5e - Enemies Abound3EnchantmentAx120 ft.INTControl
☄️5e - Erupting Earth3TransmutationA 120 ft. (15 ft. Sphere)DEXBludgeoning, Difficult Terrain
☄️5e - Fear3IllusionAxSelf (30 ft. Cone)WISTerrified
☄️5e - Feign Death3NecromancyA [R] Touch—Utility, Ritual
☄️5e - Fly3TransmutationAxTouch—Movement
☄️5e - Gaseous Form3TransmutationAxTouch—Utility
☄️5e - Glyph of Warding3Abjuration1 Hour TouchDEXAcid, Cold, Fire, Lightning, Thunder
☄️5e - Haste3TransmutationAx30 ft.—Buff, Movement, AC
☄️5e - Hypnotic Pattern3IllusionAx120 ft. (15 ft. Sphere)WISCharmed, Incapacitated
☄️5e - Incite Greed3EnchantmentAx30 ft.WISCharmed
☄️5e - Inflict Doubt3EnchantmentAx120 ft.WISDISADV
☄️5e - Isolation3EnchantmentAx120 ft.WISInvisible
☄️5e - Life Transference3NecromancyA 30 ft.—Healing, Blood Magic
☄️5e - Magic Circle3Abjuration1 Minute 10 ft. (10 ft. Cylinder)—Control
☄️5e - Major Image3IllusionAx120 ft. (20 ft. Cube)—Control
☄️5e - Martyr3NecromancyA Touch—Healing, Blood Magic
☄️5e - Mass Healing Word3AbjurationBA 60 ft.—Healing
☄️5e - Mist of Mourning3EnchantmentAx60 ft. (20 ft. Sphere)CHAHindered, Slowed, Weakened
☄️5e - Moonglow3EvocationA 60 ft.—Light, Temp HP
☄️5e - Osseus Impalement3ConjurationAx60 ft.DEXPiercing
☄️5e - Phantom Steed3Illusion1m [R] 30 ft.—Summoning
☄️5e - Protection from Energy3AbjurationAxTouch—Resistance
☄️5e - Remove Curse3AbjurationA Touch—Buff
☄️5e - Revivify3NecromancyA Touch—Healing
☄️5e - Scarlet Dawn3EvocationA 120 ft. (20 ft. Cylinder)CONNecrotic, Healing, Blood Magic
☄️5e - Sending3DivinationA Unlimited—Communication
☄️5e - Slow3TransmutationAx120 ft. (20 ft. Sphere)WISSlowed, AC
☄️5e - Speak with Dead3DivinationA [R] 10 ft.—Communication, Ritual
☄️5e - Spirit Shroud3NecromancyBAxSelf (10 ft. Emanation)—Cold, Necrotic, Radiant, Movement
☄️5e - Summon Fey3ConjurationAx90 ft.—Summoning
☄️5e - Summon Shadowspawn3ConjurationAx90 ft.—Summoning
☄️5e - Summon Undead3ConjurationAx90 ft.—Summoning
☄️5e - Tongues3DivinationA Touch—Detection
☄️5e - Vanish3ConjurationR Self—Teleportation
☄️5e - Water Breathing3TransmutationA [R] 30 ft.—Utility, Ritual
☄️5e - Wind Wall3EvocationAx120 ft.STRBludgeoning
☄️5e - Arcane Eye4DivinationAx30 ft.—Detection
☄️5e - Aura of Desecration4AbjurationAxSlef (30 ft. Emanation)CONNecrotic, Wounded
☄️5e - Aura of Life4AbjurationAxSelf (30 ft. Emanation)—Healing
☄️5e - Aura of Purity4AbjurationAxSelf (30 ft. Emanation)—Buff
☄️5e - Banishment4AbjurationAx30 ft.CHABanishment
☄️5e - Black Tentacles4ConjurationAx90 ft. (10 ft. Sphere)STRBludgeoning, Restrained
☄️5e - Buried Alive4TransmutationA 60 ft.STRControl
☄️5e - Charm Monster4EnchantmentA 30 ft.WISCharmed
☄️5e - Compulsion4EnchantmentAx30 ft.WISCharmed
☄️5e - Confusion4EnchantmentAx90 ft. (10 ft. Sphere)WISConfused
☄️5e - Consuming Pyre4EvocationAx90 ft.DEXFire, Necrotic, Radiant
☄️5e - Death Ward4AbjurationA Touch—Buff
☄️5e - Dimension Door4ConjurationA Self (500 ft.)—Teleportation
☄️5e - Distorted Distance4IllusionAx120 ft. (60 ft. Sphere)INTPsychic
☄️5e - Divination4DivinationA [R] Self—Foreknowledge
☄️5e - Dominate Beast4EnchantmentAx60 ft.WISCharmed
☄️5e - Doomtide4ConjurationAx120 ft. (20 ft. Sphere)WISPsychic, Debuff, Circle
☄️5e - Fabricate4Transmutation10m 120 ft.—Creation
☄️5e - Faithful Hound4ConjurationA 30 ft.DEXForce
☄️5e - Fire Shield4EvocationA Self—Damage Mitigation, Cold, Fire
☄️5e - Fount of Moonlight4EvocationAxSelfCONLight, Damage Mitigation, Radiant, Blinded
☄️5e - Freedom of Movement4AbjurationA Touch—Buff
☄️5e - Greater Invisibility4IllusionAxTouch—Invisible
☄️5e - Hallucinatory Terrain4Illusion10m 300 ft. (150 ft. Cube)—Control
☄️5e - Ice Storm4EvocationA 300 ft. (20 ft. Cylinder)DEXBludgeoning, Cold, Difficult Terrain
☄️5e - Last Rites4AbjurationA 120 ft.WISRadiant
☄️5e - Locate Creature4DivinationAxSelf (300 m Emanation)—Detection
☄️5e - Murder of Crows4ConjurationA Self (30 ft. Cone)DEXPiercing, Blinded
☄️5e - Phantasmal Killer4IllusionAx120 ft.WISPsychic, Hindered, Impaired
☄️5e - Polymorph4TransmutationAx60 ft.WISControl
☄️5e - Psychic Lance4EnchantmentA 120 ft.INTPsychic, Incapacitated
☄️5e - Ride the Rifts4ConjurationA Self (60 ft. Line)DEXLightning, Thunder, Teleportation
☄️5e - Sanctum of the Shepherd4Abjuration1m [R] 5 ft. (20 ft. Sphere)—AC, Ritual
☄️5e - Scorcher4EvocationA Self (120 ft. Line)DEXFire, Burning
☄️5e - Stone Shape4TransmutationA Touch—Control
☄️5e - Storm Sphere4EvocationAx150 ft. (20 ft. Sphere)STRBludgeoning, Lightning, Difficult Terrain
☄️5e - Summon Aberration4ConjurationAx90 ft.—Summoning
☄️5e - Wall of Fire4EvocationAx120 ft.DEXFire
☄️5e - Zone of Amicability4EnchantmentA Self (60 ft. Emanation)—Social
☄️5e - Wish10ConjurationA Self—Creation
☄️5e - Stars Grace—AbjurationR Self—Buff
Showing 36 of 36 entries
SpellLevelSchoolTimeCRange-AreaSave-AttEffect
☄️5e - Blink Step0ConjurationBA Self—Teleportation
☄️5e - Calling Card0IllusionA Touch—Communication
☄️5e - Cleanse0AbjurationA Touch—Healing
☄️5e - Concussion0EvocationA 60 ft.CONThunder, Deafened
☄️5e - Confounding Shadows0ConjurationA 120 ft.RangedPsychic
☄️5e - Contagious Thoughts0EnchantmentA Self (10 ft. Emanation)INTPsychic
☄️5e - Dancing Lights0IllusionAx120 ft.—Light
☄️5e - Dissolution0TransmutationA TouchMeleeForce, AC
☄️5e - Elementalism0TransmutationA 30 ft.—Control
☄️5e - Encode Thoughts0EnchantmentA Self—Utility
☄️5e - Freeze0TransmutationA 120 ft.RangedCold
☄️5e - Friends0EnchantmentAx10 ft.WISCharmed
☄️5e - Frightful Start0IllusionA 30 ft.WISFrightened
☄️5e - Guidance0DivinationR 10 ft.—Buff
☄️5e - Gust0TransmutationA 30 ft.STRPushing, Prone
☄️5e - Gust Barrier0TransmutationA SelfCONDISADV, Prone
☄️5e - Holy Ward0AbjurationR 15 ft.—Debuff
☄️5e - Illusory Instrument0IllusionA TouchControl
☄️5e - Infestation0ConjurationA 30 ft.CONPoison, Move
☄️5e - Mage Hand0ConjurationA 30 ft.—Utility
☄️5e - Magic Fling0TransmutationBA TouchRangedBludgeoning, Piercing, Slashing
☄️5e - Mending0Transmutation1m Touch—Utility
☄️5e - Message0DivinationA 120 ft.—Communication, Utility
☄️5e - Mind Sliver0EnchantmentA 60 ft.INTPsychic, Debuff
☄️5e - Minor Illusion0IllusionA 30 ft.—Control
☄️5e - Poison Spray0EvocationA 30 ft.RangedPoison
☄️5e - Prestidigitation0TransmutationA 10 ft.—Control
☄️5e - Resistance0AbjurationR 10 ft.—Buff
☄️5e - Spare the Dying0NecromancyBA 15 ft.—Healing
☄️5e - Spark0EvocationA 60 ft.RangedLightning
☄️5e - Spore Cloud0EvocationA Self (5 ft. Emanation)CONPoison, Poisoned
☄️5e - Starry Wisp0EvocationA 60 ft.RangedRadiant, Light
☄️5e - Thunderclap0EvocationA Self (5 ft. Emanation)CONThunder, AOE
☄️5e - Toll the Dead0NecromancyA 60 ft.WISNecrotic
☄️5e - True Strike0DivinationA SelfWeaponRadiant
☄️5e - Vicious Mockery0EnchantmentA 60 ft.WISPsychic, Taunted
Showing 57 of 57 entries
SpellLevelSchoolTimeCRange-AreaSave-AttEffect
☄️5e - Acidic Fumes1TransmutationA Self (15 ft. Cone)CONAcid
☄️5e - Animal Friendship1EnchantmentA 30 ft.WISCharmed
☄️5e - Arms of Hadar1ConjurationA Self (10 ft. Emanation)STRNecrotic
☄️5e - Bane1EnchantmentAx30 ft.CHADebuff, Blood Magic, Curse
☄️5e - Beast Bond1DivinationAxTouch—Communication
☄️5e - Bless1EnchantmentAx30 ft.—Buff
☄️5e - Captivate Undead1NecromancyAx60 ft.CHACharmed
☄️5e - Catapult1TransmutationA 60 ft.DEXBludgeoning
☄️5e - Cause Fear1IllusionAx60 ft.WISFrightened
☄️5e - Ceremony1Abjuration1h [R] Touch—Buff, Ritual
☄️5e - Charm Person1EnchantmentA 30 ft.WISCharmed
☄️5e - Cloak of Shadow1IllusionBAxSelf—Buff
☄️5e - Clue1DivinationA [R] Self (30 ft. Emanation)—Exploration, Ritual
☄️5e - Color Spray1IllusionA 15 ft. ConeCONBlinded
☄️5e - Command1EnchantmentA 60 ft.WISControl
☄️5e - Compelled Duel1EnchantmentBAx30 ft.WISControl, Taunted
☄️5e - Comprehend Languages1DivinationA [R] Self—Social, Ritual
☄️5e - Cone of Cold1EvocationA Self (15 ft. Cone)CONCold, Immobilized
☄️5e - Cure Wounds1AbjurationA Touch—Healing
☄️5e - Detect Evil and Good1DivinationA [R]xSelf (30 ft. Emanation)Detection, Ritual
☄️5e - Detect Magic1DivinationA [R]xSelf (30 ft. Emanation)—Detection, Ritual
☄️5e - Detect Poison and Disease1DivinationA [R]xSelf (30 ft. Emanation)—Detection, Ritual
☄️5e - Disguise Self1IllusionA Self—Utility, Social
☄️5e - Disrupting Note1EnchantmentBA 60 ft.CONDebuff, Psychic
☄️5e - Dissonant Whispers1EnchantmentA 60 ft.WISPsychic, Movement
☄️5e - Earth Tremor1TransmutationA Self (10 ft. Emanation)STRBludgeoning, Difficult Terrain, Prone
☄️5e - Elevated Sight1DivinationAxSelf—Exploration
☄️5e - Expeditious Retreat1TransmutationBAxSelf—Movement
☄️5e - Faerie Fire1EvocationAx60 ft. (10 ft. Sphere)DEXExposed, Light
☄️5e - Feather Fall1TransmutationR 60 ft.—Exploration
☄️5e - Feign Interest1IllusionA Self—Social
☄️5e - Find Familiar1Conjuration1h [R] 10 ft.—Summoning, Ritual
☄️5e - Flawed Reconstruction1TransmutationA Touch—Healing
☄️5e - Furys Chorus1EnchantmentAx60 ft. (20 ft. Sphere)CHAControl
☄️5e - Gift of Alacrity1Divination1m Touch—Initiative, Buff
☄️5e - Healing Word1AbjurationBA 60 ft.—Healing
☄️5e - Heroism1EnchantmentAxTouch—Temp. HP, Immunity
☄️5e - Hex1EnchantmentBAx90 ft.—Necrotic, Impaired, Curse
☄️5e - Hideous Laughter1EnchantmentAx30 ft.WISProne, Incapacitated
☄️5e - Identify1Divination1m [R] Touch—Detection, Ritual
☄️5e - Illusory Script1Illusion1m [R] Touch—Communication, Ritual
☄️5e - Inflict Wounds1NecromancyA TouchCONNecrotic
☄️5e - Jump1TransmutationBA Touch—Movement
☄️5e - Longstrider1TransmutationBA Touch—Movement
☄️5e - Mark of Fate1AbjurationR 30 ft.—ADV, Buff
☄️5e - Neutralize Aura1Abjuration1 MinutexTouch—Buff
☄️5e - Protection from Evil and Good1AbjurationAxTouch—Buff
☄️5e - Quick Clothier1TransmutationA Touch—Social
☄️5e - Sanctuary1AbjurationBA 30 ft.WISBuff
☄️5e - Shield of Faith1AbjurationBAx60 ft.—AC
☄️5e - Silent Image1IllusionAx60 ft. (15 ft. Cube)—Control
☄️5e - Sleep1IllusionAx60 ft. (5 ft. Sphere)WISIncapacitated
☄️5e - Speak with Animals1DivinationA [R] Self—Communication, Ritual
☄️5e - Spray of Cards1ConjurationA Self (15 ft. Cone)DEXForce, Hindered
☄️5e - Thunderwave1EvocationA Self (15 ft. Cone)CONThunder, Pushing
☄️5e - Unseen Servant1ConjurationA [R] 60 ft.—Social, Ritual
☄️5e - Wardaway1AbjurationA 60 ft.CONForce, Dazed
Showing 66 of 66 entries
SpellLevelSchoolTimeCRange-AreaSave-AttEffect
☄️5e - Aid2AbjurationA 30 ft.—Healing, Temp. HP
☄️5e - Alter Self2TransmutationA Self—Shapechanging
☄️5e - Animal Messenger2EnchantmentA [R] 30 ft.CHACommunication, Ritual
☄️5e - Augury2Divination1m [R] Self—Foreknowledge, Ritual
☄️5e - Battle Familiar2ConjurationA 10 ft.—Summoning
☄️5e - Beast Sense2DivinationA [R]xTouch—Detection, Ritual
☄️5e - Blindness-Deafness2TransmutationA 120 ft.CONBlinded, Deafened
☄️5e - Blur2IllusionAxSelf—DISADV
☄️5e - Borrowed Knowledge2DivinationA Self—Utility, Proficiency
☄️5e - Calm Emotions2EnchantmentAx60 ft. (20 ft. Sphere)CHACharmed, Frightened
☄️5e - Chain of Conviction2ConjurationBA 30 ft.STRForce, Pulling, Tethered, ADV
☄️5e - Chorus of the Lost2NecromancyAx60 ft. (15 ft. Sphere)WISPsychic, Frightened
☄️5e - Cloud of Daggers2ConjurationAx60 ft. (5 ft. Cube)—Slashing
☄️5e - Continual Flame2Evocation1 Minute Touch—Light
☄️5e - Crown of Madness2EnchantmentAx120 ft.WISCharmed
☄️5e - Darkvision2TransmutationA Touch—Exploration
☄️5e - Detect Thoughts2DivinationA [R]xSelf (30 ft. Emanation)WISDetection, Utility, Ritual
☄️5e - Dragons Breath2TransmutationBAxTouchDEXAcid, Cold, Fire, Lightning, Poison
☄️5e - Dueling Ground2Abjuration10m [R] Touch—Social, Ritual
☄️5e - Earthen Grasp2TransmutationAx30 ft.STRBludgeoning, Restrained
☄️5e - Enhance Ability2TransmutationAxTouch—Buff, ADV
☄️5e - Enlarge or Reduce2TransmutationAx30 ft.CONBuff, Debuff
☄️5e - Enthrall2EnchantmentAx60 ft.WISDebuff
☄️5e - Find Traps2DivinationA 120 ft.—Detection
☄️5e - Flame Blade2EvocationBAxSelfMeleeFire
☄️5e - Fortunes Favor2Divination1m 60 ft.—ADV
☄️5e - Gentle Repose2NecromancyA [R] Touch—Social, Ritual
☄️5e - Grasping Ghost2NecromancyA 60 ft.STRNecrotic, Pushing
☄️5e - Gust of Wind2EvocationAxSelf (60 ft. Line)STRPushing
☄️5e - Harrowing Ballad2EnchantmentBAx120 ft.INTCharmed, Psychic, DISADV
☄️5e - Hold Person2EnchantmentAx60 ft.WISParalyzed
☄️5e - Immovable Object2TransmutationA Touch—Utility
☄️5e - Invisibility2IllusionAxTouch—Invisible
☄️5e - Knock2TransmutationA 60 ft.—Exploration
☄️5e - Lesser Restoration2AbjurationBA Touch—Healing
☄️5e - Levitate2TransmutationAx60 ft.CONMovement
☄️5e - Locate Animals or Plants2DivinationA [R] Self (8 km Emanation)—Detection, Ritual
☄️5e - Locate Object2DivinationAxSelf (300 m Emanation)—Detection
☄️5e - Magic Aura2IllusionA Touch—Detection
☄️5e - Magic Mouth2Illusion1m [R] 30 ft.—Communication, Ritual
☄️5e - Magic Weapon2TransmutationBA Touch—Buff
☄️5e - Magnify Gravity2TransmutationA 90 ft. (10 ft. Cylinder)CONForce, Slowed
☄️5e - Mind Spike2DivinationAx120 ft.WISPsychic, Detection
☄️5e - Mind Whip2EnchantmentA 90 ft.INTPsychic, Dazed
☄️5e - Mirror Image2IllusionA Self—Buff
☄️5e - Misty Step2ConjurationBA Self (30 ft.)—Teleportation
☄️5e - Mockerys Snare2AbjurationBAxTouchWISNecrotic, Restrained
☄️5e - Moonbeam2EvocationAx120 ft. (5 ft. Cylinder)CONRadiant
☄️5e - Phantasmal Force2IllusionAx60 ft.INTControl, Psychic
☄️5e - Pinky Swear2AbjurationA Touch—Social
☄️5e - Prayer of Healing2Abjuration10 Minutes 30 ft.—Healing, Short Rest
☄️5e - Protection from Poison2AbjurationA Touch—Resistance, Poison, Poisoned
☄️5e - Rope Trick2TransmutationA Touch—Utility
☄️5e - Sanguine Secrets2DivinationBA 30 ft.—Foreknowledge, Advantage, Blood Magic
☄️5e - See Invisibility2DivinationA Self—Detection
☄️5e - Shadows Veil2IllusionBAxSelf—Invisible
☄️5e - Silence2IllusionA [R]x120 ft. (20 ft. Sphere)—Silenced, Ritual
☄️5e - Silvery Barbs2EnchantmentR 60 ft.—DISADV, ADV
☄️5e - Skywrite2TransmutationA [R] Sight—Communication
☄️5e - Spider Climb2TransmutationAxTouch—Movement
☄️5e - Suggestion2EnchantmentAx30 ft.WISCharmed
☄️5e - Swift Flight2TransmutationBA Touch—Movement
☄️5e - Uncertain Footing2IllusionAx120 ft.INTSlowed
☄️5e - Unraveling Whisper2EnchantmentA 30 ft.WISPsychic, Frightened, Vulnerability
☄️5e - Warding Bond2AbjurationA Touch—AC, Resistance
☄️5e - Zone of Truth2EnchantmentA [R] 60 ft. (15 ft. Sphere)CHADetection
Showing 51 of 51 entries
SpellLevelSchoolTimeCRange-AreaSave-AttEffect
☄️5e - Animate Date3Necromancy1 Minute 10 ft.—Creation, Blood Magic
☄️5e - Antagonize3EnchantmentA 30 ft.WISPsychic, Control
☄️5e - Aura of Vitality3AbjurationAxSelf (30 ft. Emanation)—Healing
☄️5e - Beacon of Hope3AbjurationAx30 ft.—ADV, Healing
☄️5e - Bestow Curse3EnchantmentAxTouchWISCurse
☄️5e - Bitter Wind3TransmutationA Self (90 ft. Line)CONCold, Slowed, Fatigue
☄️5e - Blazing Stride3TransmutationBAxSelf—Movement, Fire
☄️5e - Blink3ConjurationA Self—Utility
☄️5e - Cacophonic Shield3EvocationAxSelf (10 ft. Emanation)CONThunder, Deafened
☄️5e - Catnap3EnchantmentA 30 ft.—Utility
☄️5e - Clairvoyance3Divination10 Minutesx1 mile (1,6 km)—Detection
☄️5e - Concussive Burst3EvocationA Self (100 ft. Line)CONThunder, Deafened
☄️5e - Cursed Cacophany3EnchantmentA [R]xUnlimitedWISDISADV, Curse, Ritual
☄️5e - Daylight3EvocationA 60 ft. (60 ft. Sphere)—Light
☄️5e - Dispel Magic3AbjurationA 120 ft.—Negation
☄️5e - Enemies Abound3EnchantmentAx120 ft.INTControl
☄️5e - Erupting Earth3TransmutationA 120 ft. (15 ft. Sphere)DEXBludgeoning, Difficult Terrain
☄️5e - Fear3IllusionAxSelf (30 ft. Cone)WISTerrified
☄️5e - Feign Death3NecromancyA [R] Touch—Utility, Ritual
☄️5e - Fly3TransmutationAxTouch—Movement
☄️5e - Gaseous Form3TransmutationAxTouch—Utility
☄️5e - Glyph of Warding3Abjuration1 Hour TouchDEXAcid, Cold, Fire, Lightning, Thunder
☄️5e - Haste3TransmutationAx30 ft.—Buff, Movement, AC
☄️5e - Hypnotic Pattern3IllusionAx120 ft. (15 ft. Sphere)WISCharmed, Incapacitated
☄️5e - Incite Greed3EnchantmentAx30 ft.WISCharmed
☄️5e - Inflict Doubt3EnchantmentAx120 ft.WISDISADV
☄️5e - Isolation3EnchantmentAx120 ft.WISInvisible
☄️5e - Life Transference3NecromancyA 30 ft.—Healing, Blood Magic
☄️5e - Magic Circle3Abjuration1 Minute 10 ft. (10 ft. Cylinder)—Control
☄️5e - Major Image3IllusionAx120 ft. (20 ft. Cube)—Control
☄️5e - Martyr3NecromancyA Touch—Healing, Blood Magic
☄️5e - Mass Healing Word3AbjurationBA 60 ft.—Healing
☄️5e - Mist of Mourning3EnchantmentAx60 ft. (20 ft. Sphere)CHAHindered, Slowed, Weakened
☄️5e - Moonglow3EvocationA 60 ft.—Light, Temp HP
☄️5e - Osseus Impalement3ConjurationAx60 ft.DEXPiercing
☄️5e - Phantom Steed3Illusion1m [R] 30 ft.—Summoning
☄️5e - Protection from Energy3AbjurationAxTouch—Resistance
☄️5e - Remove Curse3AbjurationA Touch—Buff
☄️5e - Revivify3NecromancyA Touch—Healing
☄️5e - Scarlet Dawn3EvocationA 120 ft. (20 ft. Cylinder)CONNecrotic, Healing, Blood Magic
☄️5e - Sending3DivinationA Unlimited—Communication
☄️5e - Slow3TransmutationAx120 ft. (20 ft. Sphere)WISSlowed, AC
☄️5e - Speak with Dead3DivinationA [R] 10 ft.—Communication, Ritual
☄️5e - Spirit Shroud3NecromancyBAxSelf (10 ft. Emanation)—Cold, Necrotic, Radiant, Movement
☄️5e - Summon Fey3ConjurationAx90 ft.—Summoning
☄️5e - Summon Shadowspawn3ConjurationAx90 ft.—Summoning
☄️5e - Summon Undead3ConjurationAx90 ft.—Summoning
☄️5e - Tongues3DivinationA Touch—Detection
☄️5e - Vanish3ConjurationR Self—Teleportation
☄️5e - Water Breathing3TransmutationA [R] 30 ft.—Utility, Ritual
☄️5e - Wind Wall3EvocationAx120 ft.STRBludgeoning
Showing 39 of 39 entries
SpellLevelSchoolTimeCRange-AreaSave-AttEffect
☄️5e - Arcane Eye4DivinationAx30 ft.—Detection
☄️5e - Aura of Desecration4AbjurationAxSlef (30 ft. Emanation)CONNecrotic, Wounded
☄️5e - Aura of Life4AbjurationAxSelf (30 ft. Emanation)—Healing
☄️5e - Aura of Purity4AbjurationAxSelf (30 ft. Emanation)—Buff
☄️5e - Banishment4AbjurationAx30 ft.CHABanishment
☄️5e - Black Tentacles4ConjurationAx90 ft. (10 ft. Sphere)STRBludgeoning, Restrained
☄️5e - Buried Alive4TransmutationA 60 ft.STRControl
☄️5e - Charm Monster4EnchantmentA 30 ft.WISCharmed
☄️5e - Compulsion4EnchantmentAx30 ft.WISCharmed
☄️5e - Confusion4EnchantmentAx90 ft. (10 ft. Sphere)WISConfused
☄️5e - Consuming Pyre4EvocationAx90 ft.DEXFire, Necrotic, Radiant
☄️5e - Death Ward4AbjurationA Touch—Buff
☄️5e - Dimension Door4ConjurationA Self (500 ft.)—Teleportation
☄️5e - Distorted Distance4IllusionAx120 ft. (60 ft. Sphere)INTPsychic
☄️5e - Divination4DivinationA [R] Self—Foreknowledge
☄️5e - Dominate Beast4EnchantmentAx60 ft.WISCharmed
☄️5e - Doomtide4ConjurationAx120 ft. (20 ft. Sphere)WISPsychic, Debuff, Circle
☄️5e - Fabricate4Transmutation10m 120 ft.—Creation
☄️5e - Faithful Hound4ConjurationA 30 ft.DEXForce
☄️5e - Fire Shield4EvocationA Self—Damage Mitigation, Cold, Fire
☄️5e - Fount of Moonlight4EvocationAxSelfCONLight, Damage Mitigation, Radiant, Blinded
☄️5e - Freedom of Movement4AbjurationA Touch—Buff
☄️5e - Greater Invisibility4IllusionAxTouch—Invisible
☄️5e - Hallucinatory Terrain4Illusion10m 300 ft. (150 ft. Cube)—Control
☄️5e - Ice Storm4EvocationA 300 ft. (20 ft. Cylinder)DEXBludgeoning, Cold, Difficult Terrain
☄️5e - Last Rites4AbjurationA 120 ft.WISRadiant
☄️5e - Locate Creature4DivinationAxSelf (300 m Emanation)—Detection
☄️5e - Murder of Crows4ConjurationA Self (30 ft. Cone)DEXPiercing, Blinded
☄️5e - Phantasmal Killer4IllusionAx120 ft.WISPsychic, Hindered, Impaired
☄️5e - Polymorph4TransmutationAx60 ft.WISControl
☄️5e - Psychic Lance4EnchantmentA 120 ft.INTPsychic, Incapacitated
☄️5e - Ride the Rifts4ConjurationA Self (60 ft. Line)DEXLightning, Thunder, Teleportation
☄️5e - Sanctum of the Shepherd4Abjuration1m [R] 5 ft. (20 ft. Sphere)—AC, Ritual
☄️5e - Scorcher4EvocationA Self (120 ft. Line)DEXFire, Burning
☄️5e - Stone Shape4TransmutationA Touch—Control
☄️5e - Storm Sphere4EvocationAx150 ft. (20 ft. Sphere)STRBludgeoning, Lightning, Difficult Terrain
☄️5e - Summon Aberration4ConjurationAx90 ft.—Summoning
☄️5e - Wall of Fire4EvocationAx120 ft.DEXFire
☄️5e - Zone of Amicability4EnchantmentA Self (60 ft. Emanation)—Social
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Class Features

Level 1: Jack of all Trades (Flavor)

You can add half your PB (rounded down) to any 🎲Ability Check you make that doesn’t already include your PB.

Level 1: Bardic Inspiration

You can supernaturally inspire others through words, music, or dance. This inspiration is epresented by your Bardic Inspiration die, which is a d6.

Using Bardic Inspiration: As a Bonus Action, you can inspire another creature within 60 feet of yourself who can see or hear you. That creature gains one of your Bardic Inspiration dice. A creature can have only one Bardic Inspiration die at a time.
Once within the next hour when the creature fails a 🎲D20 Test, the creature can roll that die and add the number rolled to the d20, potentially turning the failure into a success. A Bardic Inspiration die is expended when it’s rolled.

Number of Uses: You can confer a Bardic Inspiration die a number of times equal to your CHA modifier (minimum of 1), and you regain all expended uses when you finish a Long Rest.

At Higher Levels: Your Bardic Inspiration die changes when you reach certain Bard levels, as shown in the Bardic Die column of the Bard table.

Level 1: Bardic Performance

As a ⚔️Magic action you can start a magical Performance for 1 Minute. The magical effects of that Performance extend in a 30-foot Emanation from you. When you use this feature, choose one of the performances below. While creatures of your choice are within that Emanation, they benefit from the performance. A creature can only benefit from one instance of each performance at a time.

Changing Performances: You can use a ⚔️Magic action to change your performance to a different one.

Ending Early The performance ends early if you become ☠️Incapacitated, you die, or choose to end it (no Action required).

Number of Uses: Once you’ve used this benefit, you can’t use it again until you finish a Short or Long Rest. Alternatively you can spend a Spell Slot of any level to use it again as a ⚔️Magic action.

Level 2: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 3: Archetype (Subclass)

Choose one Archetype, which represents you best. Your Archetpye grants you new abilities at 3rd, 7th, 11th, 15th, and 19th level.

Showing 1 of 1 entries
ArchetypeDescription
🦸‍♀️5e - DancerDancers practice a way of being in harmony with the ever-whirling cosmos, emphasizing agility, speed, and grace.

Level 4: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 5: Countercharm

You can use musical notes or words of power to disrupt mind-influencing effects. If you or a creature within 30 feet of you fails a 🎲Save against an effect that applies the ☠️Charmed, ☠️Frightened, ☠️Intimidated, ☠️Rattled, ☠️Taunted, or ☠️Terrified condition, you can take a Reaction to cause the 🎲Save to be rerolled, and the new roll has ADV.

Level 5: Font of Inspiration

You now regain all your expended uses of Bardic Inspiration when you finish a Short or Long Rest.

In addition, you can expend a spell slot (no Action required) to regain a number expended uses of Bardic Inspiration equal to the Spell Slot's level.

Level 6: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 7: Archetype Feature

You gain the 7th-level Archetype Feature of the Archetype you chose at 3rd level in this class.

Level 8: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 9: Magical Secrets

You’ve learned secrets from various magical traditions. Whenever you reach a Bard level (including this level) and the Prepared Spells number in the Spellcaster table increases, you can choose any of your new prepared spells from any ☄️Spell Source. In addition, whenever you replace a spell prepared for this class, you can replace it with a spell from those spell sources.

Level 10: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 11: Archetype Feature

You gain the 11th-level Archetype Feature of the Archetype you chose at 3rd level in this class.

Level 12: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 13: Superior Inspiration

When you roll 🎲Initiative, you regain three expended uses of your Bardic Inspiration.

Also, instead of giving a creature a normal Bardic Inspiration die, you can spend 2 uses of your Bardic Inspiration, to give the creature a d20 instead.

Level 14: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 15: Archetype Feature

You gain the 15th-level Archetype Feature of the Archetype you chose at 3rd level in this class.

Level 16: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 17: Virtuoso

Your capacity for drawing a crowd reaches dizzying new heights. As a ⚔️Magic action, you can expend a use of Bardic Inspiration to start an epic performance that lasts for 1d4 rounds. During that time, you can choose up to 50 creatures that are within 120 feet of you. Each creature able to hear or see your Epic Performance makes a CHA Save against your ☄️Spell Save DC. Failure: The creature is ☠️Charmed by you for the duration plus 6 days, or until you or your companions do anything harmful to it. A ☠️Charmed creature regards you as a friendly acquaintance.

The performance ends early if you are ☠️Incapacitated or ☠️Silenced, or if you voluntarily end it (no Action required). At the end of the duration, you can expend an additional use of Bardic Inspiration to extend the duration by 1d4 rounds.

When your Epic Performance lasts at least 1 minute, at the end of the duration you can target each ☠️Charmed creature as if using the ☄️Mass Suggestion spell cast at 9th-level. Creatures do not make 🎲Saves to resist this effect. The commands you give a charmed creature are not obvious, and other creatures must make an 💃Insight 🎲Check opposed by your 💃Performance 🎲Check to understand that you are doing anything more than giving a performance.

You can give each creature its own set of commands, but can only give out 6 different sets of commands.

Number of Uses: Once you’ve used this benefit, you can’t use it again until you finish a Long Rest.

Level 18: Feats

You gain one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Level 19: Archetype Feature

You gain the 19th-level Archetype Feature of the Archetype you chose at 3rd level in this class.

Level 20: Words of Creation

You have mastered two of the Words of Creation: the words of life and death. You therefore always have the ☄️Power Word Heal and ☄️Power Word Kill spells prepared. When you cast either spell, you can target a second creature with it if that creature is within 10 feet of the first target.

Level 20: Feats

You gain one 🥇Epic Boon Feat, one 🥇Class Feat, one 🥇General Feat and one 🥇Skill Feat for which you qualify.

Inspiration/Quelle

Inspiration/Quelle

Class Artwork: Evyn Fong; Class Artwork Bard D&D5e 2024 Player’s Handbook

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