Go Back to 5e - School of Conjuration.

☄️5e - Arms of Hadar☄️

Wikibox

School:Conjuration
Level:1
Casting Time:A
Range/Area:Self (10 ft. Emanation)
Components:V, S
Duration:Instantaneous
Concentration:
Attack/Save:STR
Spell List:Occult

Invoking Hadar, you cause tendrils to erupt from yourself. Each creature in a 10-foot Emanation originating from you makes a STR Save. Failure: A target takes 2d8 Necrotic damage and can’t take Reactions until the start of its next turn. Success: The creature takes half the damage only.

Using a Higher-Level Spell Slot: This spell’s damage increases by 2d8 for each spell slot level above 1.

Quelle

Quelle/Inspiration

Player’s Handbook 2024