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☄️5e - Mind Spike☄️
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School: Divination Level: 2 Casting Time: A Range/Area: 120 ft. Components: S Duration: PT1H Concentration: x Attack/Save: WIS Spell List: Arcane,Occult Effect: Psychic,Detection
You drive a spike of psionic energy into the mind of one creature you can see within range. The target makes a WIS Save. Failure: The target takes 4d8 Psychic damage. You also always know the target’s location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target can’t become ☠️Hidden from you, and if it has the ☠️Invisible condition, it gains no benefit from that condition against you. Success: The creature takes half the damage only.
Using a Higher-Level Spell Slot: This spell’s damage increases by 2d8 for each spell slot level above 2.
Quelle
Quelle/Inspiration
Player’s Handbook 2024