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☄️5e - Earth Tremor☄️

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School:Transmutation
Level:1
Casting Time:A
Range/Area:Self (10 ft. Emanation)
Components:V, S
Duration:Instantaneous
Concentration:
Attack/Save:STR
Spell List:Arcane,Divine,Primal

You cause a tremor in the ground within range. Each creature other than you in that area makes a DEX Save. Failure: The creature takes 1d12 Bludgeoning damage and is ☠️Prone. If the ground in that area is loose earth or stone, it becomes 🏔️Difficult Terrain until cleared, with each 5-foot-diameter portion requiring at least 1 minute to clear by hand.

Using a Higher-Level Spell Slot: This spell’s damage increases by 1d12 for each spell slot level above 1.

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Quelle/Inspiration

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