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☄️5e - Earth Tremor☄️
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School: Transmutation Level: 1 Casting Time: A Range/Area: Self (10 ft. Emanation) Components: V, S Duration: Instantaneous Concentration: Attack/Save: STR Spell List: Arcane,Divine,Primal
You cause a tremor in the ground within range. Each creature other than you in that area makes a DEX Save. Failure: The creature takes 1d12 Bludgeoning damage and is ☠️Prone. If the ground in that area is loose earth or stone, it becomes 🏔️Difficult Terrain until cleared, with each 5-foot-diameter portion requiring at least 1 minute to clear by hand.
Using a Higher-Level Spell Slot: This spell’s damage increases by 1d12 for each spell slot level above 1.
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