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☄️5e - Compelled Duel☄️
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School: Enchantment Level: 1 Casting Time: BA Range/Area: 30 ft. Components: V Duration: 1 Minute Concentration: x Attack/Save: WIS Spell List: Divine
You try to compel a creature into a duel. One creature that you can see within range makes a WIS Save. Failure: The target is ☠️Taunted by you and it can’t willingly move to a space that is more than 30 feet away from you.
The spell ends if you make an attack roll against a creature other than the target, if you cast a spell on an enemy other than the target, if an ally of yours damages the target, or if you end your turn more than 30 feet away from the target.
Using a Higher-Level Spell Slot: You can target one additional creature for each spell slot level above 1.
Quelle
Quelle/Inspiration
Player’s Handbook 2024