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☄️5e - Magnify Gravity☄️
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School: Transmutation Level: 2 Casting Time: A Range/Area: 90 ft. (10 ft. Cylinder) Components: V, S Duration: 1 round Concentration: Attack/Save: CON Spell List: Arcane
The gravity in a 10-foot-radius, 30-foot-high Cylinder centered on a point you can see within range increases for a moment. Each creature in the Cylinder on the turn when you cast the spell makes a CON Save. Failure: A creature takes 5d4 Force damage, and is ☠️Slowed until the end of its next turn. A 🏃♀️Flying creature also instantly 🏃♀️Falls to the ground, taking regular 🏃♀️Falling damage in the process. Success: The creature takes half the damage only.
Until the start of your next turn, any object that isn’t being worn or carried in the sphere requires a successful 💃Breaking 🎲Ability Check against your ☄️Spell Save DC to pick up or move.
Using a Higher-Level Spell Slot: This spell’s damage increases by 3d4 for each spell slot level above 2.
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Quelle/Inspiration
Explorer’s Guide to Wildemount