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☄️5e - Immovable Object☄️
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School: Transmutation Level: 2 Casting Time: A Range/Area: Touch Components: V, S, M (gold dust worth 25+ SP, which the spell consumes) Duration: PT1H Concentration: Attack/Save: Spell List: Arcane Effect: Utility
You touch an object that weighs no more than 5 kg and cause it to become magically fixed in place. You and the creatures you designate when you cast this spell can move the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute.
If the object is fixed in the air, it can hold up to 2000 kg of weight. More weight causes the object to fall. Otherwise, a creature can use an Action to make an 💃Athletics 🎲Check against your ☄️Spell Save DC. Success: The creature can move the object up to 10 feet.
Using a Higher-Level Spell Slot: The weight the object can carry, the DC to move the object, and the duration of the spell increase with a spell slot of level 4-5 (4000 kg, DC +5, 24 hours), or 6+ (10000 kg, DC +15, Until Dispelled).
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Explorer’s Guide to Wildemount