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5e - Changelog - Ailas 1

Why did I write everything in english? Because I dislike having 2 languages in one document.

General Changes

THERE ARE MORE CHANGES THAN THIS, BUT THESE ARE THE CHANGES DIRECTLY INFLUENCING YOU, OR THAT ARE GENERALLY GOOD TO KNOW!!!

New Character Sheet

There is a new designed Character sheet to hold all the new information. You can find that on my discord Server or as a PDF in the Signal Group Chat.

Conditions

Exhaustion: There might now be effects targeting Exhaustion. In that case, both Fatigue and Strife are affected.
Fatigue: Now scales from 1-5 instead of 1-10. 1 level doesn’t reduce a d20 roll by 1, but by 2 and for each level of Fatigue, the creatures speed is reduced by 5 feet.
Strife: Now scales from 1-5 instead of 1-10. 1 level doesn’t reduce a d20 roll by 1, but by 2.
Grappled: A grappled creature now has DISADV on attacks against creatures other than the grappler.

Feats

Feat Categories: Now categorized into Origin, Class, General and Skill Feats. Each character gains one Class, General and a Skill feat every 2nd level (See below).

Languages

Language Mastery: Languages now have 3 levels of mastery: Speaking, Reading, Signing. Whenever a character learns a language, they increase that language’s mastery by one level, unless stated otherwise.

Skills and Proficiency

Skill Categorization: Skills are now categorized under the ability scores. They can still be used with different ability scores, but this makes it easier to call for checks.
Expertise Die: Removed. Instead there is a new system for Expertise levels. Simply put: Each point of Expertise equals a +1 in that skill to a max of the associated Ability score or +5, whichever is lower.
Skill Specialties: Removed. This includes Scent specialty for Perception, Swimming for Athletics, Fey for Arcana etc.
Animal Handling: Removed
Breaking: New STR Skill.
Endurance: New CON Skill.
Hold Breath: New CON Skill.
Intimidation: Now a STR Skill, but I will still allow using CHA for it instead.
Medicine: Now an INT check instead of WIS.
Occultism: New INT Knowledge Skill.
Revelry: New CON Skill.

Spellcasting

Spell Lists: Removed Class specific lists, added Occult spell source. Now the 4 Spell sources are: Arcane, Divine, Occult, Primal. Each Class gains access to one of those Spell sources. This might cause additions or removals of spells you currently have access to.
Spell Changes: Too many to list here. The ones relevant for your character are detailed at the end of this changelog.
Spellcasting Foci: Spellcasting Foci now act as weapons with properties and mastery properties.

Ailas Dorric Level Progression

Level 0: Character Creation

Heritage: Human

Intrepid: Renamed to Resourceful. Now grants ADV instead of a 1d4 Expertise die. (Just as we already ruled it, but now it is written as that).
Versatile: Removed (If you benefited from this at character creation, we will just ignore that).
Ingenious Focus: One small change
- Resident Expert: Changed the feature from “minimum 10” to “minimum 8”. This applies to your Arcana.

Culture: Eladrin

Eladrin Weapon Training: Now grants proficiency with all 🗡️Swords.
Skill Proficiencies: Now only Deception, no other choice. (Currently Insight -> Change to Deception).
Creature Type: You are considered a Fey. I can’t find that on your character sheet, so please add this.

Background: Custom

You gain access to one Origin Feat. Normally Backgrounds provide a choice, but you have a custom origin, which means you can just choose one. I think the Fey Touched feat would fit for your character.

No Changes/ We have to talk about this in private.

Destiny: Custom

No Changes/ We have to talk about this in private.

Level 1: Warlock

Class Proficiencies

Spellcasting Focus Proficiencies: New game mechanic. Please choose two 🎩Spellcasting Focus Categories to be proficient in.
Saving Throw Proficiencies: There is now a choice. Currently you simply gain proficiency with Wisdom and Charisma Saves. Now you have a choice: Choose one proficiency of each A and B: (A) Dexterity OR Wisdom; (B) Intelligence OR Charisma.
Skill Proficiencies: The new Occultism Skill was added to the choices here. If you want to reconsider your current choices (Arcana and Nature), you may.

Spellcasting

Spell List: Is now the Occult Spell Source. I added lots of spells, so you might want to look at that.
Spellcaster Table: Increased the amount of cantrips Warlocks learn. This means, at level 7 you now have 5 cantrips instead of 3. Since I removed the Eldritch Blast feature (see below), you might want to take one or more of these cantrips: Eldritch Blast, Eldritch Disturbance, Eldritch Scythe, Eldritch Whip.

Class Features

Beseech Patron: New level 1 feature.
Magical Cunning: Now a level 1 feature instead of level 2.
Pact Boon: New level 1 feature, granting one Pact Boon (Instead of it being an Eldritch Invocation). This is now the source of your Pact of the Blade.
Eldritch Blast: Removed and turned back into a cantrip (all 4 options).
Eldritch Invocations: Removed and turned into Warlock Class Feats.
Pact Magic: Removed and integrated into the Spellcaster Class’ Spellcasting feature.

Level 2: Warlock

🥇Class Feat: The Invocations/ Secrets of Arcana you chose were Armor of Shadows, Eldritch Mind, Gift of the Depths, Repelling Blast and Eldritch Squall. Up to including level 7, you gain access to all the linked features. Eldritch Squall is currently removed, since I removed the Eldritch Blast class feature. You may change any of these feats as you like. Just note, that you can’t gain access to Gift of the Depths before Warlock level 5.

🥇General Feat: You chose the Durable feat. The feat has no changes.

🥇Skill Feat: You have to choose one level 2 or lower Skill feat!

Level 3: Warlock

Subclass: Archfey Patron

Traits of the Fair Folk: New 3rd level Archfey subclass Feature.
Steps of the Fey:
- Taunting Step: Clarified the feature to mention the Taunted condition.

Level 4: Warlock

🥇Class Feat: The Invocations/ Secrets of Arcana you chose were Armor of Shadows, Eldritch Mind, Gift of the Depths, Repelling Blast and Eldritch Squall. Up to including level 7, you gain access to all the linked features. Eldritch Squall is currently removed, since I removed the Eldritch Blast class feature. You may change any of these feats as you like. Just note, that you can’t gain access to Gift of the Depths before Warlock level 5.

🥇General Feat: You chose the Multiclassing Feat - Novice feat to gain the Favored Foe feature from the Ranger class. The Ranger was renamed to Hunter, the Favored Foe feature was renamed to Hunter’s Mark and it now works as follows:

Level 1: Hunter’s Mark

You can use a Bonus Action to mark a creature you can see within 90 feet as your quarry, granting you the benefits below for 8 hours, until the creature dies, or you mark another creature.

Number of Uses: You can use this feature a number of times as shown in the Ranger Class Table (For you as a Multiclassed character, this means “2”). You regain 1 expended use when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest.

🥇Skill Feat: You have to choose one level 4 or lower Skill feat!

Level 5: Warlock

Pact Keeper: Reworked to work with Pact Boon instead of Eldritch Blast. Your Thirsting Blade Invocation for Pact Weapon can now be found here.
Secrets of Arcana: Removed/ changed for another Warlock Class Feat: The Invocations/ Secrets of Arcana you chose were Armor of Shadows, Eldritch Mind, Gift of the Depths, Repelling Blast and Eldritch Squall. Up to including level 7, you gain access to all the linked features. Eldritch Squall is currently removed, since I removed the Eldritch Blast class feature. You may change any of these feats as you like. Just note, that you can’t gain access to Gift of the Depths before Warlock level 5.

Level 6: Warlock

🥇Class Feat: The Invocations/ Secrets of Arcana you chose were Armor of Shadows, Eldritch Mind, Gift of the Depths, Repelling Blast and Eldritch Squall. Up to including level 7, you gain access to all the linked features. Eldritch Squall is currently removed, since I removed the Eldritch Blast class feature. You may change any of these feats as you like. Just note, that you can’t gain access to Gift of the Depths before Warlock level 5.

🥇General Feat: You chose the Multiclassing Feat - Expert feat to gain the level 3 features from the Undead Patron Warlock Subclass. That subclass has the following changes:

  • Undead Endurance: New 3rd level feature.
  • Undead Spells: I think you didn’t add them to your character sheet yet. You should do that.
    • 3rd Level: Removed False Life, added Ray of Sickness
    • 5th Level: Removed Phantom Steed, added Summon Undead
    • 7th Level: Removed Death Ward, added Phantasmal Killer
  • Form of Dread: Can now be used a number of times equal to your Spellcasting Ability modifier per Long Rest, instead of Proficiency Bonus times.

🥇Skill Feat: You have to choose one level 6 or lower Skill feat!

Level 7: Warlock

Subclass: Archfey Patron

Level: Now the subclass feature is level 7 instead of 6.
Misty Escape: No Changes.

Ailas Spell Changes

Cantrips

Mind Sliver: Damage increased from 1d6 to 1d8 (or 2d8 at our current level).
Chill Touch: Clarified the “no healing” part to be the Heavily Wounded condition.

Level 1 Spells

Armor of the other Planes: Renamed (back to 5e) to Armor of Agathys. No further changes.
Hex: No Changes.
Faerie Fire: Area now a 10 foot sphere instead of a 20 foot cube (still roughly the same area). Clarified the rulings, but works mostly the same.
Sleep: Range reduced from 90 feet to 60 feet. Spell doesnt target 1 creature anymore, but a 5 foot sphere area. Spell overall a little bit weaker (copied the 2024 5e ruling since it made more sense).

Level 2 Spells

Detect Thoughts: Clarified and polished the text. Should work mostly the same.
Wither and Bloom: Increased the damage from 2d6 to 3d6. Increased upcast damage per spell slot from 1d6 to 2d6. NO LONGER ON YOUR SPELL LIST!!!!!!!!
Calm Emotions: Clarified and polished the text. Should work mostly the same.
Phantasmal Force: Clarified and polished the text. Damage increased from 2d6 to 2d8

Level 3 Spells

Summon Fey: Clarified and polished the text. Fey Spirit’s attack damage: reworked from 1d6 Piercing + 1d6 Force to 2d6 Force.
Bestow Curse: Clarified and polished the text. Should work mostly the same.
Slow: Area now a 20 foot sphere instead of a 40 foot cube (still roughly the same area). Clarified the rulings, but works mostly the same.
Blink: Changed Spellschool from Transmutation to Conjuration.
Plant Growth: No changes.

Level 4 Spells

Dimension Door: Added an upcast option to teleport more creatures.
Dominate Beast: Clarified and polished the text. Should work mostly the same.
Greater Invisibility: Clarified and polished the text. Should work mostly the same.

tl;dr To Do List Ailas

(I just went down your Character sheet on Homebrewery to create this list)

  1. Choose your Save Proficiencies: Choose one proficiency of each A and B: (A) Dexterity OR Wisdom; (B) Intelligence OR Charisma. (Class).
  2. You have three mastery levels in 🗣️Common, 🗣️Elvish (Wood) and 🗣️Fay each. (Culture, Fay replaces Sylvan).
  3. Remove all Skill Specialties.
  4. Resident Expert: Changed the feature from “minimum 10” to “minimum 8”. This applies to your Arcana. (Heritage).
  5. Check all your Spells for changes. Especially Eldritch Blast, since that is a cantrip now. At level 7 you have 5 instead of 3 cantrips now -> choose 2. (listed right above the Tl;dr).
  6. Your Spell list is now the 5e - Occult Spell Source. Double check, if your spells are on that list. (Class)
  7. Intrepid: Renamed to Resourceful. Now grants ADV instead of a 1d4 Expertise die. (Just as we already ruled it, but now it is written as that). (Human).
  8. Resident Expert: Changed the feature from “minimum 10” to “minimum 8”. This applies to your Arcana. (Heritage).
  9. Favored Foe: Changed. Go up to Level 4: Warlock and read up on the new Hunter’s Mark feature. (Level 4 General Feat).
  10. Taunting Step: Clarified the feature to mention the Taunted condition. (Subclass)
  11. You gain access to one Origin Feat. Normally Backgrounds provide a choice, but you have a custom origin, which means you can just choose one. I think the Fey Touched feat would fit for your character.
  12. Skill Proficiencies: Now only Deception, no other choice. (Currently Insight -> Change to Deception). (Culture)
  13. Eladrin Weapon Training: Now grants proficiency with all 🗡️Swords.
  14. Creature Type: You are considered a Fey. I can’t find that on your character sheet, so please add this.
  15. Two 🎩Spellcasting Focus categories of choice: Card Decks, Censers, Crystals, Grimoires, Holy Symbols, Instruments, Orbs, Poppets, Ritual Bells, Rods, Staffs, Totems, Wands. (Class)
  16. Skill Proficiencies: Choose 2: Arcana, Culture, Deception, History, Intimidation, Investigation, Nature, Occultism, Religion. (Class; Might replace your choices of Arcana and Nature if you want).
  17. Add Beseech Patron to your sheet (Level 1 Warlock)
  18. 🥇Class Feat: The Invocations/ Secrets of Arcana you chose were Armor of Shadows, Eldritch Mind, Gift of the Depths, Repelling Blast and Eldritch Squall. Up to including level 7, you gain access to all the linked features. Eldritch Squall is currently removed, since I removed the Eldritch Blast class feature. You may change any of these feats as you like. Just note, that you can’t gain access to Gift of the Depths before Warlock level 5.
  19. Choose 🥇Skill Feats of level 2, 4, 6.
  20. The Undead Patron Warlock Subclass has changes, as listed above at Warlock level 6 above.