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☄️5e - Plant Growth☄️

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School:Transmutation
Level:3
Casting Time:A
Range/Area:150 ft. (100 ft. Sphere)
Components:V, S
Duration:Instantaneous
Concentration:
Attack/Save:
Spell List:Primal
Effect:Utility

This spell channels vitality into plants. The casting time you use determines whether the spell has the Overgrowth or the Enrichment effect below.

Overgrowth: Choose a point within range. All normal plants in a 100-foot-radius Sphere centered on that point become thick and overgrown. A creature moving through that area must spend 4 feet of movement for every 1 foot it moves. You can exclude one or more areas of any size within the spell’s area from being affected.

Enrichment: All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested. They can benefit from only one Plant Growth per year.

Quelle

Quelle/Inspiration

Player’s Handbook 2024