Go Back to 5e - School of Necromancy.
☄️5e - Wither and Bloom☄️
Wikibox
School: Necromancy Level: 2 Casting Time: A Range/Area: 60 ft. (10 ft. Sphere) Components: V, S, M (a withered vine twisted into a loop) Duration: Instantaneous Concentration: Attack/Save: CON Spell List: Arcane,Primal Effect: Necrotic,Healing
You invoke both death and life in a 10-foot-radius Sphere centered on a point within range. Nonmagical plants in that area that aren’t creatures, such as trees and shrubs, wither and each creature of your choice in that area makes a CON Save. Failure: The creature takes 3d6 Necrotic damage. Success: The creature takes half the damage only.
In addition, one creature of your choice in that area can roll one of its unexpended 💖Hit Dice and regain a number of 💖Hit Points equal to the roll + your spellcasting ability modifier. That die is then expended.
Using a Higher-Level Spell Slot: This spell’s damage increases by 2d6 for each spell slot level above 2. The number of 💖Hit Dice that can be rolled and expended increases by 1 for each spell slot level above 2. You add your spellcasting modifier to the number of 💖Hit Points regained by this spell only once, regardless of the number of 💖Hit Dice rolled and expended.
Quelle
Quelle/Inspiration
Arcana Unleashed