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🦸♀️5e - Inquisitor🦸♀️
Evil and wickedness are widespread and long-lived, but not infinite. Inquisitors root evil out to burn it away utterly, giving light to all that is innocent and good. Whether bound by the laws of mortals, their deity, or their own personal code, they relentlessly hunt down evil where it thrives. Inquisitors know evil cannot hide in any festering place once it burns.
Level 3: Training of the Inquisition (Flavor)
You gain 💃Insight, and 💃Investigation 🎲Proficiency, or one level of 🎲Expertise, if you are already proficient.
Level 3: Channel Oath
You can channel divine energy to fuel magical effects. Other Paladin features might give additional Channel Oath effect options. Each time you use Channel Oath, you choose which effect from this class to create.
If a Channel Oath effect requires a 🎲Save, the 🎲DC equals the ☄️Spell Save DC from this class’s Spellcasting feature.
Castigate: As a ⚔️Magic action, you can expend one use of your Channel Oath to clap those you would bring to justice in fiery shackles. Choose a number of creatures up to your CHA (minimum of 1 creature) you can see within 30 feet of yourself. Each of those creatures makes a repeated STR Save. Failure: The creature is wrapped in shackles and has the ☠️Immobilized condition for 1 minute. As a Bonus Action, you can cause the shackles to flare. Each creature bound by the shackles takes 2d6 Fire damage. While the target is ☠️Immobilized in this way, it can’t speak a deliberate lie
Number of Uses: You can use this feature a number of times as stated in the Paladin Class Table. You regain 1 expended use when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest.
Level 3: Spells of the Inquisitor
The magic of your oath ensures you always have certain spells ready; when you reach a Paladin level specified in the table below, you thereafter always have the listed spells prepared.
3rd level Paladin: ☄️Burning Hands, ☄️Charm Person
5th level Paladin: ☄️Chain of Conviction, ☄️Silence
9th level Paladin: ☄️Counterspell, ☄️Fear
13th level Paladin: ☄️Arcane Eye (Spell), ☄️Zone of Amicability
17th level Paladin: ☄️Flame Strike, ☄️Hold Monster
Level 7: Aura of the Inquisition
While in your Sacred Aura, your aura gains the following benefits:
Kindling: You and your allies ignore creature’s Resistance to Fire, Necrotic and Radiant damage, and when you or one of your allies hits a creature with a 🎲Weapon Attack, they can choose to deal Fire damage or the weapon’s normal damage type.
Search the Wicked: You and every ally within your aura gain a bonus to 💃Insight and 💃Investigation 🎲Checks equal to your CHA (minimum of +1).
Level 11: Scornful Rebuke
Those who dare to strike you are psychically punished for their audacity. Whenever a creature hits you with an 🎲Attack, that creature takes Psychic damage equal to your CHA (minimum of 1) if you’re not ☠️Incapacitated.
Level 15: Fervent Inquisitor
Whenever a creature damages you or one of your allies within 30 feet of you that you can see, you can take a Reaction to gain ADV on 🎲Attack Rolls against the creature that dealt the damage you make before the end of your next turn. Additionally, whenever you deal Fire, Necrotic or Radiant damage to a ☠️Bloodied creature, you become aware of any lies the creature has willingly and knowingly spoken to you in the past 24 hours.
Level 19: Fire and Brimstone
As a Bonus Action, you embody cleansing flame and gain the benefits below for 10 minutes or until you end them (no Action required).
Blazing Ardor: You gain Immunity to Fire damage.
Relentless Judgment: Lashes of divine flame increase your reach by 10 feet, and your melee 🎲Attacks ignore 🏔️Half and 🏔️Three-Quarters Cover.
Punish the Wicked: When you hit a creature with an ⚔️Opportunity Attack, or when a Hostile creature ends its turn within your reach, it makes a CHA Save. Failure: The creature is 5e - Prone and its 🏃♀️Speed is 0 until the start of its next turn.
Number of Uses: Once you’ve used this benefit, you can’t use it again until you finish a Long Rest. You can also restore your use of it by expending a level 5 spell slot (no Action required).
Source
Source/Inspiration
The Crooked Moon (2024); Xanathar’s Guide to Everything