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☄️5e - Sickening Radiance☄️
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School: Evocation Level: 4 Casting Time: A Range/Area: 120 ft. (30 ft. Sphere) Components: V, S Duration: 10 Minutes Concentration: x Attack/Save: CON Spell List: Occult Effect: Radiant
Dim, greenish light spreads within a 30-foot-radius Sphere centered on a point you choose within range. The light spreads around corners, and it lasts until the spell ends.
When a creature moves into the spell’s area for the first time on a turn or starts its turn there, that creature makes a CON Save. Failure: The creature takes 5d10 Radiant damage, and it suffers one level of ☠️Exhaustion and emits a 💡Dim, greenish light in a 5-foot radius. This light makes it impossible for the creature to benefit from being ☠️Invisible. Success: The creature takes half as much damage only.
The light and any levels of ☠️Exhaustion caused by this spell go away when the spell ends.
Using a Higher-Level Spell Slot: This spell’s damage increases by 1d10 for each spell slot level above 4.
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