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🥇5e - Dark Gift - Living Shadow🥇

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CategoryOrigin
Level Requirement0
Prerequisite
Repeatable

The shadow you cast is animate and ever-present—sometimes it even acts according to its own will. You gain the following features:

Grasping Shadow: You learn the ☄️Mage Hand spell and can cast it without spell components. INT, WIS, or CHA is your spellcasting ability for this feat’s spells (whichever is highest).

Lengthened Strike: When you make a melee 🎲Attack Roll as part of the ⚔️Attack or ⚔️Magic Action on your turn, you can increase your reach for that 🎲Attack by 10 feet, as your shadow stretches to aid you.

Number of Uses: You can use this feature a number of times equal to your PB, and you regain all expended uses when you finish a Long Rest.

Ominous Will: Immediately after you make a 🎲D20 Test and roll a 1 on the d20, your shadow attempts to exert its will. Make a DC 13 + PB WIS Save. Failure: You have the ☠️Incapacitated condition until the start of your next turn, at which point you must roll on the Shadow’s Will table to determine what you do during that turn.

Shadow’s Will
1d8Behavior
1You don’t take an Action or a Bonus Action, and you use all your movement to move. Roll 1d4 for the direction: 1, north; 2, east; 3, south; or 4, west.
2-6You don’t move or take a Bonus Action, and you take the Attack Action to make one melee attack against a random creature within reach. If none are within reach, you take no action.
7-8You have the ☠️Prone condition, and your turn ends.

Quelle

Quelle/Inspiration

Ravenloft: The Horrors Within