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🥇5e - Ormymancer🥇

Wikibox

CategoryGeneral
Level Requirement6
PrerequisiteINT +3, WIS +3, or CHA +3
Repeatable

Sustain Energy: Once per turn when you miss with an 🎲Attack that would deal Force damage, or when a creature succeeds on a 🎲Save against an effect that would deal Force damage, some of the energy returns to you as an orbiting sphere. You can have a maximum of one orbiting sphere at a time and it vanishes after 1 minute. While you have an orbiting sphere, you can absorb its energy to do the following:

  • Energy Blast: When you make an 🎲Attack Roll for an 🎲Attack that would deal Force damage, you can consume the orbiting sphere to gain ADV on the 🎲Attack Roll.
  • Interception: When an attacker that you can see hits you with an 🎲Attack, you can take a Reaction to consume the orbiting sphere to halve the attack’s damage against you.
  • Speed of Light: As a Bonus Action, you can consume the orbiting sphere to teleport 30 feet to an unoccupied space you can see.

Unstoppable Force: When you make a 💔Damage Roll that deals Force damage, it ignores Resistance to Force damage. You are also able to apply the ☠️Poisoned condition to targets that are normally Immune against it.

Quelle

Quelle/Inspiration

Sebastian Crowe’s Guide to Drakkenheim