☠️5e - Suffocating☠️
If a creature goes into a scenario where it would suffocate, it makes a 💃Hold Breath 🎲Check to determine the time it can hold its breath. Depending on the situation (low stress, like diving for clams; high stress, like in combat), it can hold its breath for a number of minutes, or rounds:
| Hold Breath DC | Minutes (willingly) | Rounds (unwillingly) |
|---|---|---|
| 1-9 | 1/2 | 0 |
| 10-11 | 1 | 1 |
| 12-13 | 2 | 1 |
| 14-15 | 3 | 2 |
| 16-17 | 4 | 2 |
| 18-19 | 5 | 3 |
| 20-21 | 6 | 3 |
| 22-23 | 7 | 4 |
| 24-25 | 8 | 4 |
| 26-27 | 9 | 5 |
| 28-29 | 10 | 5 |
| 30+ | 11 | 6 |
Once a creature is out of breath, it begins suffocating and gains 1 ☠️Exhaustion at the end of each of its turns. When a creature can breathe again, it removes all levels of ☠️Exhaustion gained from suffocating.
While suffocating, you are ☠️Silenced.