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🐺5e - Undead Spirit🐺
This creature can be summoned with the ☄️Summon Undead spell.
Undead Spirit 5e
Medium UndeadArmor Class: 11 + the spell's level
Hit Points: 30 (Ghostly and Putrid only) or 20 (Skeletal only) + 10 for each spell level above 3
Initiative: +3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +2 | -3 | +0 | -1 |
Immunities: Necrotic, Poison; Exhaustion, Frightened, Paralyzed, Poisoned
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Understands the languages you know
Traits
Festering Aura (Putrid Only): Any creature (other than you) that starts its turn within a 5-foot Emanation originating from the Spirit makes a CON Save. Failure: The creature has the ☠️Poisoned condition until the start of its next turn.
Incorporeal Passage (Ghostly Only): The spirit can move through other creatures and objects as if they were Difficult Terrain. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 Force damage for every 5 feet traveled.
Actions
| Attacks | Attack Bonus | Save DC | Speed |
|---|---|---|---|
| 1/2 x the spell's level (rounded down) | Your spell attack mod. | Your spell save DC | 30 ft., Fly 40 ft. (hover; Ghostly only) |
Deathly Touch (Ghostly Only): Melee, 1d8 + 3 + the spell's level Necrotic and the target has the ☠️Frightened condition until the end of its next turn.
Grave Bolt (Skeletal Only): Ranged (150 ft.), 2d4 + 3 + the spell's level Necrotic.
Rotting Claw (Putrid Only): Melee, 1d6 + 3 + the spell's level Slashing. If the target has the ☠️Poisoned condition, it has the ☠️Paralyzed condition until the end of its next turn.
Quelle
Quelle/Inspiration
Player’s Handbook 2024