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🐺5e - Fey Spirit🐺
This creature can be summoned with the ☄️Summon Fey spell.
Fey Spirit 5e
Small FeyArmor Class: 12 + the spell's level
Hit Points: 30 + 10 for each spell level above 3
Initiative: +3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +2 | +2 | +0 | +3 |
Immunities: Charmed
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Sylvan, Understands the languages you know
Actions
| Attacks | Attack Bonus | Save DC | Speed |
|---|---|---|---|
| 1/2 x the spell's level (rounded down) | Your spell attack mod. | Your spell save DC | 30 ft., Fly 30 ft. |
Fey Blade: Melee, 2d6 + 3 + the spell's level Force.
Bonus Actions
Fey Step: The spirit magically teleports up to 30 feet to an unoccupied space it can see. Then one of the following effects occurs, based on the spirit's chosen mood:
- Fuming: The spirit has ADV on the next attack roll it makes before the end of this turn.
- Mirthful: One creature the spirit can see within 10 feet of itself makes a WIS Save. Failure: The target is ☠️Charmed by you and the spirit for 1 minute or until the target takes any damage.
- Tricksy: The spirit fills a 10-foot Cube within 5 feet of it with magical Darkness, which lasts until the end of its next turn.
Quelle
Quelle/Inspiration
Player’s Handbook 2024