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☄️5e - Giant Insect☄️

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School:Conjuration
Level:4
Casting Time:A
Range/Area:60 ft.
Components:V, S
Duration:10 Minutes
Concentration:x
Attack/Save:
Spell List:Primal
Effect:Summoning

You summon a giant Centipede, Spider, or Wasp (chosen when you cast the spell). It manifests in an unoccupied space you can see within range and uses the 🐺Giant Insect stat block. The form you choose determines certain details in its stat block. The creature disappears when it drops to 0 💖Hit Points or when the spell ends.

The creature is an ally to you and your allies. In combat, the creature shares your 🎲Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the ⚔️Dodge action and uses its movement to avoid danger.

Using a Higher-Level Spell Slot: Use the spell slot’s level for the spell’s level in the stat block.

Giant Insect 5e

Large Beast
Armor Class: 11 + the spell's level
Hit Points: 30 + 10 for each spell level above 4
Initiative: +1
STRDEXCONINTWISCHA
+3+1+2-3+2-4

Senses: Darkvision 60 ft., Passive Perception 12
Languages: Understands the languages you know

Traits

Spider Climb: The insect can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

AttacksAttack BonusSave DCSpeed
1/2 x the spell's level (rounded down)Your spell attack mod.Your spell save DC40 ft., Climb 40 ft., Fly 40 ft. (Wasp only)

Poison Jab: Melee (reach 10 ft.), 1d6 + 3 + the spell's level Piercing + 1d4 Poison.

Web Bolt (Spider Only): Ranged (60 ft.), 1d10 + 3 + the spell's level Bludgeoning and the target's Speed is reduced to 0 until the start of the insect's next turn.

Bonus Actions

Venomous Spew (Centipede Only): One creature within 10 ft., CON Save. Failure: ☠️Poisoneduntil the start of the insect's next turn.

Quelle

Quelle/Inspiration

Player’s Handbook 2024