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☄️5e - Mote of Faith☄️
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School: Conjuration Level: 3 Casting Time: A Range/Area: 150 ft. (15 ft. Sphere) Components: V, S, M (a piece of sulfur, or an eagle’s feather) Duration: 1 Minute Concentration: x Attack/Save: WIS Spell List: Divine Effect: Blinded,Fire,Psychic,Radiant
You manifest a pocket of either the Heavens or Hell in a 15-foot-radius Sphere, centered on a point within range and lasting for the duration.
Heavens: You conjure a sphere of radiant 💡Bright Light, clouds, and unearthly heat. The cloud of heaven is filled with angelic chorus, which can be heard up to 30 feet away. No 💡Darkness, not even magical 💡Darkness, can dim the cloud, the area is considered 💡Heavily Obscured and creatures within the area are ☠️Blinded.
The cloud warps space-time, making the cloud’s area 🏔️Difficult Terrain. A creature that starts its turn in that area takes 2d6 Radiant damage. A creature that ends its turn in that area makes a WIS Save. Failure: The creature takes 2d6 Psychic damage as angelic voices overwhelm its mind.
Hell: You conjure a sphere of magical 💡Darkness, brimstone, and blasting heat. The cloud of hellfire echoes with the cries of damned souls, which can be heard up to 30 feet away. No light, even magical light, can illuminate the cloud, and creatures within the area are ☠️Blinded.
The cloud warps the timescape, making the cloud’s area 🏔️Difficult Terrain. A creature that starts its turn in that area takes 2d6 Fire damage. A creature who ends their turn in that area makes a WIS Save. Failure: The creature takes 2d6 Psychic damage as the voices of the damned crowd their mind.
Using a Higher-Level Spell Slot: The Fire and Radiant damage, or the Psychic damage (your choice) increases by 2d6 for each spell slot level above 3.
Quelle
Quelle/Inspiration
The Illrigger Revised