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☄️5e - Hunger of Hadar☄️
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School: Conjuration Level: 3 Casting Time: A Range/Area: 150 ft. (20 ft. Sphere) Components: V, S, M (a pickled tentacle) Duration: 1 Minute Concentration: x Attack/Save: DEX Spell List: Effect: Acid,Blinded,Cold
You open a gateway to the realms beyond the borders of the universe, a region infested with unspeakable horrors. A 20-foot-radius Sphere of magical 💡Darkness appears, centered on a point within range and lasting for the duration. The Sphere is 🏔️Difficult Terrain, and it is filled with strange whispers and slurping noises, which can be heard up to 30 feet away. No light, magical or otherwise, can illuminate the area, and creatures fully within it have the ☠️Blinded condition.
Any creature that starts its turn in the area takes 1d12 Cold damage. Any creature that ends its turn there makes a DEX Save. Failure: The creature takes 1d12 Acid damage from otherworldly tentacles.
Using a Higher-Level Spell Slot: The Cold or Acid damage (your choice) increases by 1d12 for each spell slot level above 3.
Quelle
Quelle/Inspiration
Player’s Handbook 2024