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🗡️5e - Hand Crossbow🗡️
Wikibox
Type Martial Ranged Category Crossbow Damage 1d6 Piercing Properties Ammunition,Light,Misfire [2],Range [30/120] Mastery Vex Attunement Weight 1,5 kg Cost 75 SP
Ammunition: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon’s range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.
Light: When you take the ⚔️Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don’t add your ability modifier to the extra attack’s damage unless that modifier is negative.
Misfire: Whenever you make an attack roll with a weapon that has the Misfire property, and the dice roll is equal to or lower than the weapon’s Misfire score, the weapon misfires. The attack misses, and the weapon cannot be used again until you spend an Action to try and repair it. To repair your firearm, you must make a 🛠️Tinkers Tools check (DC = 8 + misfire score). Failure: The weapon is broken and must be mended out of combat at a quarter of the SP cost of the weapon. Creatures who use a weapon that has the Misfire property without being proficient increase the weapon’s misfire score by 1.
Range: A Range weapon has a range in parentheses after the property. The range lists two numbers. The first is the weapon’s normal range in feet, and the second is the weapon’s long range. When attacking a target beyond normal range, you have DISADV on the attack roll. You can’t attack a target beyond the long range.
Mastery: Vex: If you hit a creature with this weapon and deal damage to the creature, it is ☠️Exposed against your next attack roll you make before the end of your next turn.
Inspiration/Quelle
Inspiration/Quelle
Artwork: Polar Engine, John Grello, Michael Broussard; Weapon Artworks D&D5e 2024 Player’s Handbook
