Go back to 5e - Weapons.
🗡️5e - Blowgun🗡️
Wikibox
Type Simple Ranged Category Crossbow Damage 1d4 Piercing Properties Ammunition,Light,Range [30/120] Mastery Vex Attunement Weight 0,5 kg Cost 10 SP
Ammunition: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon’s range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.
Light: When you take the ⚔️Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don’t add your ability modifier to the extra attack’s damage unless that modifier is negative.
Range: A Range weapon has a range in parentheses after the property. The range lists two numbers. The first is the weapon’s normal range in feet, and the second is the weapon’s long range. When attacking a target beyond normal range, you have DISADV on the attack roll. You can’t attack a target beyond the long range.
Mastery: Vex: If you hit a creature with this weapon and deal damage to the creature, it is ☠️Exposed against your next attack roll you make before the end of your next turn.
Inspiration/Quelle
Inspiration/Quelle
Artwork: Polar Engine, John Grello, Michael Broussard; Weapon Artworks D&D5e 2024 Player’s Handbook
