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🐺5e - Familiar🐺

This creature can be summoned with the ☄️Find Familiar spell.

Familiar 5e

Tiny Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Monstrosity, Ooze, Plant, or Undead | CR 0
Armor Class: 12
Hit Points: 1 (1d4 -1)
Initiative: +2 (12)
STRDEXCONINTWISCHA
-5+2-1-3+1-3

Skills: Perception +5, Stealth +5
Senses: Darkvision 60 ft., Passive Perception 15
Languages: Telepathy 100 ft. (works only with you)

Traits

Amphibious (Swimming Only): The familiar can breathe air and water.

Flyby (Flying Only): The familiar doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.

Spider Climb (Climbing Only): The familiar can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

AttacksAttack BonusSave DCSpeed
1+41230 ft., Climb 30 ft. (Climbing only), Fly 60 ft. (Flying only), Swim 30 ft. (Swimming only)

Natural Weapon: Melee, 1 Bludgeoning, Piercing, or Slashing.

Quelle

Quelle/Inspiration

Self