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🐺5e - Familiar🐺
This creature can be summoned with the ☄️Find Familiar spell.
Familiar 5e
Tiny Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Monstrosity, Ooze, Plant, or Undead | CR 0Armor Class: 12
Hit Points: 1 (1d4 -1)
Initiative: +2 (12)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +2 | -1 | -3 | +1 | -3 |
Skills: Perception +5, Stealth +5
Senses: Darkvision 60 ft., Passive Perception 15
Languages: Telepathy 100 ft. (works only with you)
Traits
Amphibious (Swimming Only): The familiar can breathe air and water.
Flyby (Flying Only): The familiar doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.
Spider Climb (Climbing Only): The familiar can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Actions
| Attacks | Attack Bonus | Save DC | Speed |
|---|---|---|---|
| 1 | +4 | 12 | 30 ft., Climb 30 ft. (Climbing only), Fly 60 ft. (Flying only), Swim 30 ft. (Swimming only) |
Natural Weapon: Melee, 1 Bludgeoning, Piercing, or Slashing.
Quelle
Quelle/Inspiration
Self