Go back to 5e - Combat Maneuvers.

🤺5e - Prowess🤺

Tactical, Skilled, Confidence, Conviction, Resist Magic

Prowess Maneuvers are available to the following classes: Barbarian,Blood Hunter,Fighter,Hunter,Marshal,Paladin

Showing 30 of 30 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Cleaving Swing12RMeleeWeaponMeleeAttack
🤺5e - Enhance Attack12AttackAnyWeaponMelee/ RangedAttack
🤺5e - Exploit Opening12AttackAnyWeaponMelee/ RangedADV
🤺5e - Imposing Glare11BAAny30ft.WISIntimidated, Frightened
🤺5e - Lunging Attack11AttackAnyWeapon—Utility
🤺5e - Mercurial Striking Stance13BA - StanceAnySelf—Buff
🤺5e - Parry1X (max 3)RMelee/ShieldSelf—AC
🤺5e - Purge Magic11RAnyWeaponMelee/ RangedAttack
🤺5e - Striding Swings12AMeleeWeaponMeleeMovement, Attack
🤺5e - Trip Attack11AttackAnyWeaponSTRProne
🤺5e - Action Surge24No ActionAnySelf—Attack, Dash, Disengage
🤺5e - Counterattack22RMeleeWeaponMeleeAttack
🤺5e - Disarming Attack22AttackAnyWeaponSTRDisarm
🤺5e - Preternatural Precision Stance22BA - StanceAnySelf—Buff
🤺5e - Quickdraw22RAnyWeaponMelee/ RangedAttack
🤺5e - Riposte23RMeleeWeapon—Attack
🤺5e - Break Defense32AttackAnyWeaponCONAC
🤺5e - Disrupt Spell32RMeleeWeaponMelee/ CONAttack, Negation
🤺5e - Distracting Injury33AttackAnyWeaponMelee/ Ranged/ CONNegation
🤺5e - Inflexible31RAnySelf—Buff
🤺5e - Perfect Edge Stance32BA - StanceAnySelf—Buff, Critical
🤺5e - Warding Wield3X (max 3)BAAnySelf—AC
🤺5e - Larynx Strike42AttackAnyWeaponCONSilenced, Deafened, Suffocating
🤺5e - Martial Reprisal42RMeleeSelf/WeaponMeleeMovement, Attack
🤺5e - Opportune Knockdown43AttackAnyWeaponMelee/ Ranged/ STRProne, Attack
🤺5e - Reactive Disarm43RMeleeWeaponSTRDisarm
🤺5e - Armor Lock53AttackAnyWeaponSTRParalyzed
🤺5e - Branding Steel53AttackAnyWeapon—DISADV, Taunted
🤺5e - Fighting Focus53BAAnyWeapon—Critical
🤺5e - Final Combat Stance55BA - StanceAnySelfAttack
Showing 10 of 10 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Cleaving Swing12RMeleeWeaponMeleeAttack
🤺5e - Enhance Attack12AttackAnyWeaponMelee/ RangedAttack
🤺5e - Exploit Opening12AttackAnyWeaponMelee/ RangedADV
🤺5e - Imposing Glare11BAAny30ft.WISIntimidated, Frightened
🤺5e - Lunging Attack11AttackAnyWeapon—Utility
🤺5e - Mercurial Striking Stance13BA - StanceAnySelf—Buff
🤺5e - Parry1X (max 3)RMelee/ShieldSelf—AC
🤺5e - Purge Magic11RAnyWeaponMelee/ RangedAttack
🤺5e - Striding Swings12AMeleeWeaponMeleeMovement, Attack
🤺5e - Trip Attack11AttackAnyWeaponSTRProne
Showing 6 of 6 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Action Surge24No ActionAnySelf—Attack, Dash, Disengage
🤺5e - Counterattack22RMeleeWeaponMeleeAttack
🤺5e - Disarming Attack22AttackAnyWeaponSTRDisarm
🤺5e - Preternatural Precision Stance22BA - StanceAnySelf—Buff
🤺5e - Quickdraw22RAnyWeaponMelee/ RangedAttack
🤺5e - Riposte23RMeleeWeapon—Attack
Showing 6 of 6 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Break Defense32AttackAnyWeaponCONAC
🤺5e - Disrupt Spell32RMeleeWeaponMelee/ CONAttack, Negation
🤺5e - Distracting Injury33AttackAnyWeaponMelee/ Ranged/ CONNegation
🤺5e - Inflexible31RAnySelf—Buff
🤺5e - Perfect Edge Stance32BA - StanceAnySelf—Buff, Critical
🤺5e - Warding Wield3X (max 3)BAAnySelf—AC
Showing 4 of 4 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Larynx Strike42AttackAnyWeaponCONSilenced, Deafened, Suffocating
🤺5e - Martial Reprisal42RMeleeSelf/WeaponMeleeMovement, Attack
🤺5e - Opportune Knockdown43AttackAnyWeaponMelee/ Ranged/ STRProne, Attack
🤺5e - Reactive Disarm43RMeleeWeaponSTRDisarm
Showing 4 of 4 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Armor Lock53AttackAnyWeaponSTRParalyzed
🤺5e - Branding Steel53AttackAnyWeapon—DISADV, Taunted
🤺5e - Fighting Focus53BAAnyWeapon—Critical
🤺5e - Final Combat Stance55BA - StanceAnySelfAttack