Go back to 5e - Combat Maneuvers.

🤺5e - Cunning🤺

Diversion, Feinting, Mental, Stealth

Cunning Maneuvers are available to the following classes: Adept,Blood Hunter,Fighter,Hunter,Marshal,Rogue

Showing 30 of 30 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Ambush12RAnySelf—ADV
🤺5e - Distracting Strike11AttackAnyWeapon—Exposed
🤺5e - Exploit Footing12RAny5ft.DEXProne
🤺5e - Eye Slash12AttackAnyWeaponCONBlinded
🤺5e - Feint11BAAny5 ft.—ADV
🤺5e - Iron Will11RAnySelf—ADV
🤺5e - Sand Toss11BAAny5 ft.DEXBlinded
🤺5e - Stealth Attack11AttackAnyWeapon—Hide
🤺5e - Tactical Assessment1X (max 3)No ActionSelf—Social, Study
🤺5e - Wary Stance11BA - StanceAnySelf—Utility, Study
🤺5e - Lacerate21AttackAnyWeaponCONBleeding, Wounded
🤺5e - Low Blow22AttackMeleeWeaponINTExposed, Rattled
🤺5e - Obscuring Strike22AttackAnyWeaponCONBlinded
🤺5e - Off-Balancing Strikes21BAMeleeWeaponMeleeImpaired, Slowed, DISADV
🤺5e - Toxic Strike21AttackPiercing/ SlashingWeaponCONPoisoned, Hindered
🤺5e - Twist the Blade22RMeleeWeapon—Critical
🤺5e - Hamstring Hunt31AttackAnyWeaponMelee/ RangedMovement, Pushing, Pulling
🤺5e - Mistaken Opportunity32RAnyWeaponMelee/ RangedAttack, ADV
🤺5e - Stalking Crouch32BAAnySelf—Hide
🤺5e - Steal Momentum32RMeleeWeaponMeleeAttack, Restrained
🤺5e - Sudden Shock32AttackAnyWeaponWISStrife
🤺5e - Vulnerate31AttackAnyWeaponMelee/ RangedWounded, Hindered
🤺5e - Anesthetise42AttackAnyWeaponCONIncapacitated, Dazed
🤺5e - First Blood43RAnySelf—Buff
🤺5e - Merciless Ambush43AAnyWeaponMelee/ RangedADV
🤺5e - Predict Movement41BAAnySelf—AC
🤺5e - Death Blow53AttackAnyWeapon—Critical
🤺5e - Exsanguinate51AttackAnyWeaponCONWounded, Bleeding, Weakened
🤺5e - Glistening Strike52AttackAnyWeaponMelee/ Ranged/ CONBlinded, Deafened, Exposed, Hindered, Impaired
🤺5e - Pilfer Object55RAny30ft./ 5ft.DEXMovement
Showing 10 of 10 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Ambush12RAnySelf—ADV
🤺5e - Distracting Strike11AttackAnyWeapon—Exposed
🤺5e - Exploit Footing12RAny5ft.DEXProne
🤺5e - Eye Slash12AttackAnyWeaponCONBlinded
🤺5e - Feint11BAAny5 ft.—ADV
🤺5e - Iron Will11RAnySelf—ADV
🤺5e - Sand Toss11BAAny5 ft.DEXBlinded
🤺5e - Stealth Attack11AttackAnyWeapon—Hide
🤺5e - Tactical Assessment1X (max 3)No ActionSelf—Social, Study
🤺5e - Wary Stance11BA - StanceAnySelf—Utility, Study
Showing 6 of 6 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Lacerate21AttackAnyWeaponCONBleeding, Wounded
🤺5e - Low Blow22AttackMeleeWeaponINTExposed, Rattled
🤺5e - Obscuring Strike22AttackAnyWeaponCONBlinded
🤺5e - Off-Balancing Strikes21BAMeleeWeaponMeleeImpaired, Slowed, DISADV
🤺5e - Toxic Strike21AttackPiercing/ SlashingWeaponCONPoisoned, Hindered
🤺5e - Twist the Blade22RMeleeWeapon—Critical
Showing 6 of 6 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Hamstring Hunt31AttackAnyWeaponMelee/ RangedMovement, Pushing, Pulling
🤺5e - Mistaken Opportunity32RAnyWeaponMelee/ RangedAttack, ADV
🤺5e - Stalking Crouch32BAAnySelf—Hide
🤺5e - Steal Momentum32RMeleeWeaponMeleeAttack, Restrained
🤺5e - Sudden Shock32AttackAnyWeaponWISStrife
🤺5e - Vulnerate31AttackAnyWeaponMelee/ RangedWounded, Hindered
Showing 4 of 4 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Anesthetise42AttackAnyWeaponCONIncapacitated, Dazed
🤺5e - First Blood43RAnySelf—Buff
🤺5e - Merciless Ambush43AAnyWeaponMelee/ RangedADV
🤺5e - Predict Movement41BAAnySelf—AC
Showing 4 of 4 entries
ManeuverDegreeExertioncostTimeWeaponRange-AreaSave-AttEffect
🤺5e - Death Blow53AttackAnyWeapon—Critical
🤺5e - Exsanguinate51AttackAnyWeaponCONWounded, Bleeding, Weakened
🤺5e - Glistening Strike52AttackAnyWeaponMelee/ Ranged/ CONBlinded, Deafened, Exposed, Hindered, Impaired
🤺5e - Pilfer Object55RAny30ft./ 5ft.DEXMovement